GAME — Stock Film
STOCK FILMSCENE 1/11GAME · $3.68
Stock Expert AI presents
GAME
GameSquare Holdings, Inc
~5 min film100% real numbersplain English
WHAT DOES THIS COMPANY DO?
GameSquare Holdings, Inc. What it actually does.

Connects global brands with gaming and youth culture audiences. Operates Code Red Esports Ltd., a talent management and esports agency. Now — the numbers.

144 employees
$47.4M market value
WHERE DOES THE MONEY COME FROM?
37%Agency Revenue
Agency RevenueTalent Agency 19%Brand Sponsorships 11%Esports 8%Saas Revenue 7%Other 18%
37% of all revenue comes from a single line: Agency Revenue.

Revenue is spread across several lines; no single product carries the company.

Revenue last year:
$45M
The loss that same year:
$40.1M
For every $1 it earns, the company spends $1.9.

The company is still in the product-building phase: its spending runs far above its sales. That only changes once the product starts selling at scale.

In the vault right now:
$6.4M
DEBT: $3.6M
At this pace, that money lasts less than a year.

Before the clock runs out, either sales must climb sharply or new money must come in. This is the most critical line in the whole picture.

THE PRICE TAG
MARKET VALUE / ANNUAL SALES
1.1×

This company is not turning a profit, so the market is pricing its sales instead: 1.1× for every dollar of annual revenue.

Against companies in its own sector, it looks cheaper than 11% of them.

No analyst target is on record for this company.

INSIDE THE REPORT CARD

We compared this company with its own sector across five subjects.

A score of 50 means class average.

BUSINESS QUALITY
11
very weak

Clearly below the class average.

FINANCIAL STRENGTH
2
very weak

Clearly below the class average.

VALUATION
11
very weak

Clearly below the class average.

GROWTH
4
very weak

Clearly below the class average.

PRICE MOMENTUM
56
average

The price is looking for direction — no strong breakout, no collapse.

WORTH WATCHING

Financial Strength: The cash-and-debt balance is thin; the buffer for hard times is slim.

Growth: Sales growth trails the sector average.

THE FIVE-YEAR JOURNEY
A long and steep decline.

An investor who bought at the very peak is down 98% today. The business is the same; what changed most is the price — and the expectations — the market pins on it.

1
THE BRIGHT SIDE · 1/2
The product is selling

Sales run at $45.0M a year. A small number, but proof the product has real buyers.

2
THE BRIGHT SIDE · 2/2
Executives are buying their own stock

Over the last 12 months, company executives reported 47 buys and 3 sells. Management buying with its own money is usually read as a good sign.

1
THE RISKS · 1/3
Small sales, big loss

A loss of $40.1M against $45.0M in annual sales. And on top of that, sales fell from the year before.

2
THE RISKS · 2/3
A wildly swinging price

This stock swings about 2.5 times as much as the market average. Big rallies — and big drops — can both happen fast.

3
THE RISKS · 3/3
The cash has a countdown

At the current pace of spending, the cash lasts less than a year. After that, the company needs to find new money.

FINALE · THE GRADE
F
18 / 100 · MoonshotScore

On our five-subject report card, GAME sits behind the class. A low grade doesn’t mean “doomed” — it means “big claim, small proof.”

The takeaway: GAME is a high-risk stock — not yet profitable, and its future rides on its product catching on.

What would you like to do next?
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This was a film — not investment advice.
Data: FMP & company filings
Sep 11, 2026 · stockexpertai.com · Stock Film