Develop computer-generated human likeness applications. Create virtual humans for live shows and performances. Now — the numbers.
The company is still in the product-building phase: its spending runs far above its sales. That only changes once the product starts selling at scale.
This company is not turning a profit, so the market is pricing its sales instead: 0.4× for every dollar of annual revenue.
No analyst target is on record for this company.
angles, checked one by one.
The 2 that stand out are on screen; the rest came back neutral.
The council scores out of 10; report-card grades are out of 100.
Trading Liquidity: The shares change hands too rarely for smooth trading.
An investor who bought at the very peak is down 100% today. The business is the same; what changed most is the price — and the expectations — the market pins on it.
Over the last 2 years, sales grew about 752% a year on average.
Sales run at $588K a year. A small number, but proof the product has real buyers.
A loss of $9.1M against $588K in annual sales. And on top of that, sales fell from the year before.
The stock sits at $0.0009. Under exchange rules, stocks that stay below $1 for too long risk being removed from the market.
This stock swings about 196.8 times as much as the market average. Big rallies — and big drops — can both happen fast.
No score published: we hold no usable price for this ticker, and a grade beside a missing price says nothing.
One-line summary: few numbers, an untested story. Keep watching.
Not covered, because the filings we hold do not carry it: the growth trend, earnings execution, the revenue breakdown.