Develops and publishes interactive entertainment solutions. Offers products under the Rockstar Games label, known for Grand Theft Auto and Red Dead Redemption. Now — the numbers.
The biggest line carries real weight, but it doesn’t decide everything on its own.
The company closed last year at a loss: costs ran above sales. The picture changes only if spending is reined in.
Average growth of 17% a year over the last 4 years. Red columns mark years that ended in a loss.
At this burn rate the cash pile isn’t the pressing question — for now, time is on the company’s side.
This company is not turning a profit, so the market is pricing its sales instead: 6.1× for every dollar of annual revenue.
Against companies in its own sector, it looks cheaper than 24% of them.
Analysts' average target sits 35% above today's price.
The stock trades 18% below its peak. The market has trimmed its expectations for the company.
Over the last 4 years, sales grew about 17% a year on average.
The company sells $6.7B a year; the problem isn’t sales — it’s costs running above that number.
A loss of $298.2M against $6.7B in annual sales.
Over the last 12 months, executives reported 97 sells against just 26 buys. Not an alarm bell by itself, but a number worth watching.
On our five-subject report card, TTWO sits behind the class. A low grade doesn’t mean “doomed” — it means “big claim, small proof.”
The takeaway: TTWO has solid sales but closed last year at a loss. The road back to profit runs through spending discipline.
The total grade weighs these five subjects against the sector — it isn’t a simple average of the five.
Analysts’ average target sits above today’s price, yet the valuation grade (24/100) says the stock isn’t cheap.