Sells new and pre-owned gaming platforms. Offers a variety of gaming accessories, including controllers, headsets, and VR products. Now — the numbers.
The biggest line carries real weight, but it doesn’t decide everything on its own.
This is an established company with proven profits.
An average decline of 12% a year over the last 4 years — the most striking risk in this picture. Red columns mark years that ended in a loss.
The market pays 22.7× for every dollar of annual profit — around what a business like this usually costs.
Against companies in its own sector, it looks cheaper than 73% of them.
Analysts' average target sits 14% below today's price.
Buys outnumber sells, but taken together the trades don’t add up to a strong signal of confidence.
An investor who bought at the very peak is down 66% today. The business is the same; what changed most is the price — and the expectations — the market pins on it.
There is $9.0B in the vault; even if every debt were paid off, $4.7B would remain.
It met or beat analyst expectations in 8 of the last 8 quarters — consistency is a promise kept.
Over the last 4 years, sales fell about 12% a year on average. Profit is holding up, but a shrinking business is a risk worth watching.
The stock trades 14% above the average analyst price target.
On our five-subject report card, GME sits in the middle of the class: some subjects shine, others don’t. The grade moves as the numbers move.
The takeaway: GME is an established business that has proven its profits for years. The real debate isn’t the quality of the business — it’s what that quality should cost.
The total grade weighs these five subjects against the sector — it isn’t a simple average of the five.