GameStop Corp. (GME)
For informational purposes only. Not financial advice. Analysis by Sedat ANAK, Founder & Editor-in-Chief | AI-powered analysis. Data sourced from SEC filings and institutional-grade financial providers. Editorially reviewed. Not financial advice.
GameStop Corp. (GME) trades at $22.67 with AI Score 72/100 (Grade A). GameStop Corp. is a specialty retailer focusing on games and entertainment products, operating through e-commerce and retail stores across multiple countries. Market cap: $10.17B, Sector: Consumer cyclical.
Price live · AI analysis from May 10, 2026Analyst Coverage for GME: GME does not currently have published analyst price targets in our coverage universe. This is common for smaller-cap names with limited Wall Street coverage. In the absence of analyst consensus, our AI model evaluates GME against Consumer Cyclical peers across nine fundamental dimensions and assigns a relatively strong fundamental profile based on the underlying data.
GME: 1/1 perspectives are bullish.
How is this calculated? →GameStop Corp. (GME) Consumer Business Overview
GameStop Corp. is a specialty retailer in the consumer cyclical sector, providing games, entertainment products, and collectibles through its e-commerce platforms and retail stores. Operating in the United States, Canada, Australia, and Europe, GameStop faces competition from other specialty retailers and online marketplaces while navigating evolving consumer preferences.
What Is the Investment Thesis for GME?
GameStop Corp. presents a complex investment thesis. The company's established brand and retail presence provide a foundation, but its future hinges on successful adaptation to the evolving gaming market. With a market capitalization of $10.17B and a P/E ratio of 13.0, GameStop's valuation reflects both its current profitability (11.5% profit margin) and investor expectations for future growth. Key catalysts include further expansion of its e-commerce capabilities and successful integration of collectibles into its core offerings. Potential risks include competition from digital distribution platforms and larger economic downturns affecting consumer spending. Investors should closely monitor GameStop's ability to innovate and maintain relevance in a rapidly changing industry.
Based on FMP financials and quantitative analysis
GME Key Highlights
- Market Cap of $10.17B reflects investor sentiment and company valuation in the specialty retail sector.
- P/E Ratio of 13.0 indicates the price investors are willing to pay for each dollar of GameStop's earnings.
- Profit Margin of 11.5% demonstrates the company's ability to generate profit from its revenue.
- Gross Margin of 33.0% shows the percentage of revenue exceeding the cost of goods sold, indicating pricing strategy and efficiency.
- Beta of 1.85 suggests higher volatility compared to the market, influenced by market trends and investor sentiment.
Who Are GME's Competitors?
GME is benchmarked below against 8 industry peers on price, market cap, and our AI MoonshotScore.
| Company | Price | Change | Market Cap | AI Score |
|---|---|---|---|---|
| FIVE Five Below, Inc. | $176.81 | -3.08% | $9.78B | 72 |
| TXRH Texas Roadhouse, Inc. | $186.96 | -3.77% | $12.29B | 65 |
| CART Instacart (Maplebear Inc.) | $47.23 | +3.18% | $11.10B | 90 |
| PAG Penske Automotive Group | $180.51 | +0.61% | $11.87B | 58 |
| MUSA Murphy USA Inc. | $566.63 | +1.05% | $10.47B | 73 |
| GPGNF Grupo Gigante, S. A. B. de C. V. | $1.64 | +0.00% | $1.63B | 68 |
| MNSO MINISO Group Holding Limited | $11.89 | +1.49% | $3.63B | 64 |
| FDIT Findit, Inc. | $0.03 | -14.86% | $30.13M | 63 |
AI Score by Stock Expert AI · Price data: FMP / Yahoo Finance
What Are GME's Key Strengths?
- Established brand in the gaming industry.
- Extensive network of retail stores.
- Offers both new and pre-owned games.
- Growing presence in the collectibles market.
What Are GME's Weaknesses?
- Reliance on physical retail in a digital age.
- Competition from online marketplaces and digital distribution.
- Dependence on the cyclical nature of the gaming industry.
- Inventory management challenges with pre-owned games.
What Could Drive GME Stock Higher?
- Expansion of the e-commerce platform to enhance online sales and customer experience.
- Strategic partnerships with gaming studios and technology providers to expand product offerings.
- Leveraging the growing collectibles market through curated products and in-store events.
- Enhancement of customer loyalty programs to increase customer retention and drive repeat purchases.
What Are the Key Risks for GME?
- Shift towards digital distribution of games, reducing demand for physical copies.
- Competition from larger online retailers with greater resources and broader product offerings.
- Economic downturns affecting consumer spending on discretionary items like gaming products.
- Changing consumer preferences in the gaming industry, requiring constant adaptation and innovation.
What Are the Growth Opportunities for GME?
- Expansion of E-commerce Platform: GameStop can significantly enhance its e-commerce platform to capture a larger share of the online gaming market. The global e-commerce market is projected to reach trillions of dollars in the coming years. By improving user experience, expanding product offerings, and offering competitive pricing, GameStop can attract more online customers and drive revenue growth. This includes investments in mobile apps, personalized recommendations, and faster shipping options, with an ongoing focus on digital sales.
- Strategic Partnerships and Acquisitions: GameStop can pursue strategic partnerships and acquisitions to expand its product offerings and market reach. Partnering with gaming studios or acquiring smaller companies with innovative technologies can provide GameStop with a competitive edge. This includes collaborations with esports organizations, content creators, and technology providers to enhance its ecosystem. These partnerships can be leveraged to create exclusive content, offer unique experiences, and drive customer engagement, with an ongoing focus on partnerships.
- Leveraging Collectibles Market: GameStop can further capitalize on the growing collectibles market by expanding its product offerings and enhancing its retail experience. The collectibles market, including licensed merchandise related to gaming, television, and movies, is experiencing significant growth. By curating a wider selection of collectibles, hosting in-store events, and creating exclusive products, GameStop can attract collectors and drive revenue growth. This includes expanding its Zing Pop Culture brand and creating a dedicated online platform for collectibles, with an ongoing focus on collectibles.
- Enhancing Customer Loyalty Programs: GameStop can enhance its customer loyalty programs to increase customer retention and drive repeat purchases. By offering exclusive discounts, early access to new products, and personalized recommendations, GameStop can incentivize customers to remain loyal to the brand. This includes implementing a tiered loyalty program, offering rewards for referrals, and creating a community forum for gamers to connect and share their experiences, with an ongoing focus on loyalty programs.
- Expansion into New Geographies: GameStop can explore opportunities to expand into new geographic markets to diversify its revenue streams and reduce its reliance on existing markets. By conducting market research, identifying potential partners, and adapting its business model to local preferences, GameStop can successfully enter new markets and capture new customers. This includes focusing on emerging markets with growing gaming populations and limited access to traditional retail channels, with an ongoing focus on geographic expansion.
What Opportunities Does GME Have?
- Expansion of e-commerce platform.
- Strategic partnerships and acquisitions.
- Leveraging the growing collectibles market.
- Enhancing customer loyalty programs.
What Threats Does GME Face?
- Shift towards digital distribution of games.
- Competition from larger online retailers.
- Economic downturns affecting consumer spending.
- Changing consumer preferences in the gaming industry.
What Are GME's Competitive Advantages?
- Brand Recognition: Established brand name in the gaming industry.
- Retail Network: Extensive network of physical stores.
- Pre-owned Games: Unique offering of pre-owned games at discounted prices.
- Collectibles: Growing presence in the collectibles market.
What Does GME Do?
Founded in 1996 and headquartered in Grapevine, Texas, GameStop Corp. has evolved into a prominent specialty retailer of games and entertainment products. Originally known as GSC Holdings Corp., the company operates through its e-commerce properties and a network of stores across the United States, Canada, Australia, and Europe. GameStop offers a wide array of products, including new and pre-owned gaming platforms, accessories such as controllers, gaming headsets, virtual reality products, and memory cards. Additionally, the company sells new and pre-owned gaming software, in-game digital currency, digital downloadable content, and full-game downloads. GameStop also features collectibles, comprising licensed merchandise primarily related to the gaming, television, and movie industries, as well as pop culture themes. As of January 29, 2022, GameStop operated 4,573 stores and ecommerce sites under the GameStop, EB Games, and Micromania brands, along with 50 pop culture-themed stores under the Zing Pop Culture brand. The company also publishes Game Informer, a print and digital video game publication.
What Products and Services Does GME Offer?
- Sells new and pre-owned gaming platforms.
- Offers a variety of gaming accessories, including controllers, headsets, and VR products.
- Provides new and pre-owned gaming software.
- Sells in-game digital currency and downloadable content.
- Offers full-game downloads.
- Markets collectibles and licensed merchandise related to gaming, TV, and movies.
- Operates e-commerce sites and retail stores under the GameStop, EB Games, and Micromania brands.
- Publishes Game Informer, a print and digital video game publication.
How Does GME Make Money?
- Retail Sales: Generates revenue through the sale of new and pre-owned gaming products and accessories in physical stores.
- E-commerce: Sells products online through its various e-commerce platforms.
- Digital Sales: Offers in-game digital currency, downloadable content, and full-game downloads.
- Collectibles: Sells licensed merchandise and pop culture-themed collectibles.
What Industry Does GME Operate In?
GameStop Corp. operates within the consumer cyclical sector, specifically in the specialty retail industry. This sector is characterized by sensitivity to economic cycles and consumer spending patterns. The gaming industry is undergoing a significant shift towards digital distribution, posing both challenges and opportunities for GameStop. The company competes with other specialty retailers, online marketplaces, and direct digital downloads. The specialty retail market is highly competitive, requiring companies to differentiate themselves through product offerings, customer experience, and pricing strategies. GameStop's focus on both new and pre-owned games, along with collectibles, positions it uniquely within this landscape.
Who Are GME's Key Customers?
- Gamers: Individuals who purchase gaming platforms, software, and accessories.
- Collectors: Individuals who purchase licensed merchandise and pop culture-themed collectibles.
- Parents: Individuals who purchase gaming products for their children.
- Digital Consumers: Individuals who purchase digital content and in-game currency online.
F-Score 5/9Financial Health
GameStop Corp.'s Piotroski F-Score is 5/9, a 9-point checklist of profitability, leverage and efficiency — a middling fundamental profile. Its Altman Z-Score of 2.90 places it in the grey zone, a middle ground that warrants monitoring.
ROE 14%Key Financial Metrics
Return on equity for GameStop Corp. stands at 14.0%, a gauge of how efficiently it converts shareholder capital into profit. Return on assets is 7.0%, showing how much profit it generates from its asset base. GME trades at a trailing price-to-earnings ratio of 12.97, below the Consumer Cyclical sector average of ~39x. Its free cash flow yield is 7.5%, a gauge of the cash the business throws off relative to its market value. A current ratio of 12.40 indicates the company holds enough short-term assets to cover its near-term obligations. Its earnings yield is 7.7%, the inverse of the P/E and a quick read on earnings relative to price.
GameStop Corp. (GME) Valuation Context
Valued at $10.17B, GME is classified as a large-cap stock. Relative to its peer group, GME's quantitative score of 72/100 is roughly in line with the peer average of 72/100.
FY2027 estForward Outlook
Wall Street analysts project GameStop Corp. revenue of about $4.28B for fiscal 2027, with EPS near $1.09.
Net buyingInsider Activity
Over the past six months, GameStop Corp. insiders filed 11 SEC Form 4 transactions — 4 sales and 7 purchases. On net that is roughly 1.0M shares acquired (about $22.3M) — insiders putting money in tends to read as conviction.
GME Financials
Fundamental Snapshot
Based on FMP financials and quantitative analysis · FY 2025
Bull Case vs Bear Case
Bull Case
- GameStop's recent initiatives in expanding its digital offerings have resonated well with the gaming community, suggesting a shift towards more sustainable revenue streams.
- Recent insider buying activity indicates that executives are confident in the company's strategic direction, which can bolster investor sentiment.
- Community sentiment has shown a resurgence of enthusiasm, particularly among retail investors who see potential in GameStop's transformation efforts.
- The company has been actively engaging with its fanbase through social media, enhancing brand loyalty and driving positive discussions around its future.
Bear Case
- Despite recent enthusiasm, GameStop continues to face significant challenges in its traditional retail model, which may hinder long-term growth prospects.
- Market perception remains cautious, as many investors are still skeptical about the company's ability to pivot successfully from brick-and-mortar to digital.
- Community discussions have highlighted concerns over competition in the gaming industry, with major players like Microsoft and Sony dominating the digital marketplace.
- Recent reports suggest that GameStop's financial performance remains under pressure, which could lead to increased volatility and uncertainty among investors.
AI-generated arguments based on insider flow, news sentiment and technicals — not financial advice · March 2026
GME Latest News
-
Corgi's ETF Pack Grows Yet Again with 24 New Leveraged and Buffer Launches
benzinga · Jul 6, 2026
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Consumer Tech (June 29-July 2): Microsoft Announces Layoffs, Meta & Google Sued In Several States & More
benzinga · Jul 5, 2026
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Gamer trades in $1,000 of physical discs at GameStop, days after Sony announces end of disc era
marketwatch.com · Jul 2, 2026
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Is the Clock Ticking on GameStop Stock?
fool.com · Jul 2, 2026
GME Analyst Consensus
Consensus Rating
Aggregated Buy/Hold/Sell recommendations from Benzinga, Yahoo Finance, and Finnhub for GME.
Price Targets
Wall Street price target analysis for GME.
GME MoonshotScore
What does this score mean?
The MoonshotScore rates GME's growth potential on a scale of 0-100 across multiple factors including innovation, market disruption, financial health, and momentum.
Latest News
Corgi's ETF Pack Grows Yet Again with 24 New Leveraged and Buffer Launches
Consumer Tech (June 29-July 2): Microsoft Announces Layoffs, Meta & Google Sued In Several States & More
Gamer trades in $1,000 of physical discs at GameStop, days after Sony announces end of disc era
Is the Clock Ticking on GameStop Stock?
Latest GameStop Corp. Analysis
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4 min readLeadership: Ryan Cohen
Chairman and CEO
Ryan Cohen is an entrepreneur and investor known for his role in transforming Chewy, an online pet food retailer. He co-founded Chewy in 2011 and led it to become a major player in the pet supplies market before its acquisition by PetSmart in 2017. Cohen is known for his customer-centric approach and his ability to build strong brands. He has significant experience in e-commerce, marketing, and customer service.
Track Record: Since joining GameStop, Ryan Cohen has focused on transforming the company into a technology-driven retailer. Key initiatives include expanding the e-commerce platform, streamlining operations, and focusing on customer engagement. Cohen's leadership has been marked by strategic shifts aimed at modernizing GameStop's business model and adapting to the evolving gaming landscape. He is managing 6000 employees.
GameStop Corp. Consumer Cyclical Stock: Key Questions Answered
What does GameStop Corp. do?
GameStop Corp. is a specialty retailer that provides games and entertainment products through its e-commerce properties and retail stores. The company offers new and pre-owned gaming platforms, accessories, and software. GameStop also sells in-game digital currency, digital downloadable content, and full-game downloads. Additionally, the company features collectibles, comprising licensed merchandise related to the gaming, television, and movie industries. GameStop operates under the GameStop, EB Games, and Micromania brands, and publishes Game Informer, a print and digital video game publication.
What do analysts say about GME stock?
Analyst coverage of GameStop Corp. (GME) is varied, reflecting the company's unique position and transformation efforts. Valuations are influenced by factors such as the company's e-commerce growth, its ability to capitalize on the collectibles market, and its overall financial performance. Investors may want to evaluate these factors, along with their own risk tolerance and investment objectives, when evaluating GME. The stock's volatility and meme stock status also contribute to the wide range of analyst opinions.
What are the main risks for GME?
GameStop Corp. faces several key risks, including the ongoing shift towards digital distribution of games, which reduces demand for physical copies. Competition from larger online retailers with greater resources and broader product offerings poses a significant challenge. Economic downturns could affect consumer spending on discretionary items like gaming products. Changing consumer preferences in the gaming industry require constant adaptation and innovation. Inventory management, particularly with pre-owned games, also presents operational risks.
What are the key factors to evaluate for GME?
GameStop Corp. (GME) holds an AI score of 72/100 (high). P/E: 13.0x vs the S&P 500's ~20-25x. Not financial advice.
How frequently does GME data refresh on this page?
GME prices update in real time during U.S. market hours. Fundamentals refresh after quarterly filings; analyst ratings and AI insights update daily; news is aggregated continuously.
What has driven GME's recent stock price performance?
GameStop Corp. (GME) moves on earnings results, analyst revisions, sector rotation, and market sentiment. Notable catalyst: Established brand in the gaming industry. See the News tab for the latest drivers. Past performance does not predict future results.
Should investors consider GME overvalued or undervalued right now?
GameStop Corp. (GME) trades at 13.0x earnings. Compare P/E, P/S, and EV/EBITDA against sector peers for a full view.
What research should beginners do before buying GME?
Before investing in GameStop Corp. (GME), research these four areas: (1) the company's revenue model and competitive position (see Company Overview), (2) financial health through revenue growth, margins, and cash flow (see MoonshotScore), (3) what Wall Street analysts recommend and their price targets (see Analyst tab), and (4) specific risk factors that could impact the stock (see Risk Factors section).
Disclaimer: This content is for informational purposes only and does not constitute investment advice. Always do your own research and consult a financial advisor.
Official Resources
Data provided for informational purposes only.
- Information is based on available sources and may be subject to change.
- Financial data is as of the provided date and may not reflect current performance.
- Analyst opinions may vary and should not be considered as financial advice.