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GigaMedia Limited (GIGM) Stock Analysis

Educational signal · not a buy or sell recommendation · How to read this

$1.37 +$0.03 (+2.24%) |CouncilSplit View · 53 · B
MCap: $15.1M| Vol: 2.2K| 52-wk range: $1.11 – $1.89

Market cap $15.1M is the value of all shares combined. Beta 0.45: the stock has moved about 55% less than the S&P 500.

Data from FMP · Methodology

For informational purposes only. Not financial advice. Machine-generated analysis by Stock Expert AI — model gemini-2.0-flash, generated May 10, 2026. Editorial oversight is systemic, not page-by-page. Editorially accountable: Sedat ANAK, Founder and Editor-in-Chief. Data sources: Financial Modeling Prep, Yahoo Finance, SEC EDGAR

Quick Answer

GigaMedia Limited (GIGM) trades at $1.37. GigaMedia Limited operates a digital entertainment portal, FunTown, offering mobile and browser-based casual games in Taiwan and Hong Kong. Market cap: $15.1M, Sector: Technology.

Price as of Sep 11, 2026 · Last analyzed: May 10, 2026
GigaMedia Limited operates a digital entertainment portal, FunTown, offering mobile and browser-based casual games in Taiwan and Hong Kong. Their platform includes various game types, such as MahJong, card games, and role-playing games.

Analyst Coverage for GIGM: GIGM does not currently have published analyst price targets in our coverage universe. This is common for smaller-cap names with limited Wall Street coverage. In the absence of analyst consensus, our AI model evaluates GIGM against Technology peers across nine fundamental dimensions and assigns a neutral fundamental signal based on the underlying data.

Watch the GIGM film Every key number, told as a short cinematic story — just press play. ~2 min

These figures come from statements filed 12 months ago — the most recent this company has published.

No score published: this stock trades under $10,000 on a typical day, so the price beside it is not one you could reliably act on.

Council Score · Weighted Average of 3 Disciplines
Split View 53/100 · B

GIGM: the 2 scored disciplines are evenly split. Dominant signal: Ken Griffin bearish.

How is this calculated? →
Legends Council · 5 Legends + Moon AI

AI simulations built from the named investors' published principles. Not affiliated with, endorsed by, or the opinion of these individuals. How these lenses are built

Dalio-style lens (simulated)Ray Dalio
Favorable read
Griffin-style lens (simulated)Ken Griffin
Unfavorable read
Simons-style lens (simulated)Jim Simons
Neutral read
Englander-style lens (simulated)Izzy Englander
Favorable read
Klarman-style lens (simulated)Seth Klarman
Unfavorable read
Moon AI lens (model)
Favorable read
Munger's Mindset · Balance Sheet & Valuation
Financial Health
Weak
Margin of Safety
Undervalued
Council Score · Weighted Average of 3 Disciplines · See tabs for details →
The lenses are modelled on the published principles of the investors named. We are not affiliated with them, they have not endorsed this, and it is not their opinion of this stock.

GigaMedia Limited (GIGM) Technology Profile & Competitive Position

CEOCheng-Ming Huang
Employees81
HeadquartersTaipei, TW
IPO Year2000

GigaMedia Limited delivers digital entertainment services via its FunTown portal, offering a range of casual mobile and browser-based games in Taiwan and Hong Kong. With a focus on traditional Chinese games and online entertainment, GigaMedia navigates a competitive landscape, maintaining a niche in the Asian digital gaming market.

Data Provenance | Financial Data Quantitative Analysis NASDAQ Analysis: May 10, 2026

What Is the Investment Thesis for GIGM?

AI-written as of May 10, 2026 — figures and tone reflect the data available then, not today's score.

GigaMedia Limited presents a focused play on the digital entertainment market in Taiwan and Hong Kong. With a market capitalization of $15.1M, the company's financial performance reflects the challenges of maintaining profitability in a competitive sector, indicated by a profit margin of -50.9%. However, a gross margin of 52.8% suggests efficient revenue generation from its existing user base. Key growth catalysts involve expanding the FunTown platform's game offerings and user engagement strategies. Investors should monitor the company's ability to innovate and adapt to evolving gaming trends to achieve sustainable growth and improved profitability.

Based on FMP financials and quantitative analysis

GIGM Key Highlights

AI-written as of May 10, 2026 — figures and tone reflect the data available then, not today's score.

Market capitalization of $15.1M reflects its position as a micro-cap company.

  • Gross margin of 52.8% indicates efficient revenue generation from its gaming platform.
  • Profit margin of -50.9% signals challenges in achieving profitability.
  • Beta of 0.45 suggests lower volatility compared to the broader market.
  • Operates FunTown, a digital entertainment portal with a variety of casual games.

Who Are GIGM's Competitors?

GIGM is benchmarked below against 8 industry peers on price, market cap, and our AI MoonshotScore.

Company Price Change Market Cap MoonshotScore
DAVE Dave Inc. $358.36 -0.97% $4.82B 985-pillar
SNAL Snail, Inc. $2.56 -3.03% $19.3M
MSGM Motorsport Games Inc. $4.63 -10.96% $25.0M 385-pillar
GXAI Gaxos.ai Inc. $0.74 +1.14% $7.60M 315-pillar
BRAG Bragg Gaming Group Inc. $1.31 -2.24% $39.9M 345-pillar
GAME GameSquare Holdings, Inc. $3.69 +6.35% $47.5M
NCTY The9 Limited $3.74 -1.32% $56.9M 395-pillar
MYPS PLAYSTUDIOS, Inc. $0.49 +0.41% $63.2M 385-pillar

AI Score by Stock Expert AI · Price data: FMP / Yahoo Finance

What Are GIGM's Key Strengths?

Established FunTown platform.

  • Diverse portfolio of casual games.
  • Focus on Taiwan and Hong Kong markets.
  • Proprietary game development.

What Are GIGM's Weaknesses?

Negative profit margin.

  • Limited geographic reach.
  • Dependence on casual gaming market.
  • Small market capitalization.

What Could Drive GIGM Stock Higher?

Launch of new mobile games on the FunTown platform to attract new users.

  • Strategic partnerships with other gaming companies to expand content offerings.
  • Optimization of the FunTown platform for mobile gaming to enhance user experience.

What Are the Key Risks for GIGM?

Negative return on equity (-5.3%) — the business is not currently generating profit on shareholder capital.

  • Weak fundamentals — a Piotroski F-Score of 3/9 flags soft profitability, leverage or efficiency.
  • Increased competition from larger gaming companies with greater resources.
  • Shifting consumer preferences towards different gaming genres.
  • Technological disruptions impacting the gaming industry.
  • Negative profit margin affecting financial stability.

What Are the Growth Opportunities for GIGM?

  • Expansion of Game Portfolio: GigaMedia can grow by expanding its game portfolio with new and engaging titles. The global mobile gaming market is projected to reach $150 billion by 2026, offering a substantial opportunity for GigaMedia to capture additional market share by introducing innovative and appealing games to its FunTown platform. Timeline: Ongoing.
  • Strategic Partnerships: Forming strategic partnerships with other gaming companies or content providers can enhance GigaMedia's reach and offerings. Collaborations can introduce new content, cross-promote games, and expand the user base. The market for gaming partnerships is expected to grow as companies seek to leverage each other's strengths and resources. Timeline: Ongoing.
  • Mobile Gaming Optimization: Optimizing the FunTown platform for mobile gaming is crucial, given the increasing prevalence of mobile gaming. Enhancing the mobile user experience, improving game performance on mobile devices, and offering mobile-exclusive content can attract and retain mobile gamers. The mobile gaming market is expected to continue its growth trajectory, making mobile optimization a key growth driver. Timeline: Ongoing.
  • Geographic Expansion: Expanding into new geographic markets beyond Taiwan and Hong Kong presents a significant growth opportunity. Identifying and targeting new regions with similar cultural preferences and gaming habits can broaden GigaMedia's user base and revenue streams. The global gaming market offers diverse opportunities for expansion, with specific regions showing high growth potential. Timeline: 1-3 years.
  • Esports Integration: Integrating esports elements into the FunTown platform can attract competitive gamers and increase user engagement. Hosting esports tournaments, offering esports-related content, and partnering with esports organizations can tap into the growing esports market. The esports market is projected to reach $2 billion by 2026, presenting a valuable opportunity for GigaMedia to capitalize on the esports trend. Timeline: 1-2 years.

What Are GIGM's Competitive Advantages?

  • Established FunTown platform with a loyal user base.
  • Portfolio of diverse casual games catering to different tastes.
  • Focus on the Taiwan and Hong Kong markets with localized content.
  • Proprietary game development capabilities.

What Does GIGM Do?

Founded in 1998 and headquartered in Taipei, Taiwan, GigaMedia Limited has established itself as a provider of digital entertainment services, primarily through its FunTown portal. The company's evolution has centered around delivering a diverse portfolio of casual games to the Taiwan and Hong Kong markets. FunTown offers a variety of mobile and browser-based games, including traditional Chinese games like MahJong, alongside casual card and table games. The platform also features online card games and chance-based games such as bingo, lotto, horse racing, Sic-Bo, and slots. GigaMedia extends its offerings to include role-playing and sports games, such as Tales Runner, a multi-player online obstacle running game, and female-oriented games like Yume 100 and Akaseka, as well as male-oriented games like Shinobi Master New Link. The company's focus remains on providing accessible and engaging digital entertainment experiences to its target audiences in the region.

What Products and Services Does GIGM Offer?

  • Operate FunTown, a digital entertainment portal.
  • Offer mobile and browser-based casual games.
  • Provide traditional Chinese games like MahJong.
  • Offer casual card and table games.
  • Provide online card games.
  • Offer chance-based games like bingo and lotto.
  • Provide role-playing games like Tales Runner.
  • Offer games targeting female players like Yume 100 and Akaseka.

How Does GIGM Make Money?

  • Revenue from in-game purchases and microtransactions.
  • Advertising revenue from the FunTown platform.
  • Subscription fees for premium game content.
  • Partnerships with game developers for revenue sharing.

What Industry Does GIGM Operate In?

GigaMedia Limited operates within the dynamic electronic gaming and multimedia industry, characterized by rapid technological advancements and shifting consumer preferences. The industry is marked by intense competition, with companies vying for market share through innovative game development and effective user acquisition strategies. GigaMedia's focus on the Taiwan and Hong Kong markets positions it within a specific regional segment, requiring localized content and marketing approaches. The company competes with both international gaming giants and local developers, necessitating a differentiated value proposition to maintain relevance and attract users.

Who Are GIGM's Key Customers?

  • Casual gamers in Taiwan and Hong Kong.
  • Mobile gamers seeking accessible entertainment.
  • Fans of traditional Chinese games.
  • Players of role-playing and sports games.
Model self-rating on this text: 66% (not a measure of the evidence) Updated: May 10, 2026

Research confidence

High 85/100

Broad, current evidence sits behind this analysis.

  • Scored on 97% of our measures
  • Price is current
  • Latest filing 42 days ago
  • No analyst coverage

MoonshotScore History

Recorded daily since 2026-08-23 · 19 snapshots

2026-08-23 48
2026-08-26 49
2026-08-29 52
2026-09-01 51
2026-09-04 50
2026-09-07 50
2026-09-10 50

What changed?

The grade moved from 48 to 50 (+2).

What moved it up or down:

  • +7 Growth Durability
  • +5 Business Quality
  • +3 Valuation

Held back by:

  • -2 Financial Safety

Over the same 18 days the stock moved -6.9%.

F-Score 3/9

Financial Health

GigaMedia Limited's Piotroski F-Score is 3/9, a 9-point checklist of profitability, leverage and efficiency — flagging fundamental weakness worth scrutiny. Its Altman Z-Score of 2.96 places it in the grey zone, a middle ground that warrants monitoring.

ROE -5%

Key Financial Metrics

Return on equity for GigaMedia Limited stands at -5.3%, a gauge of how efficiently it converts shareholder capital into profit. Return on assets is -4.6%, showing how much profit it generates from its asset base. A current ratio of 10.94 indicates the company holds enough short-term assets to cover its near-term obligations. Its earnings yield is -12.9%, the inverse of the P/E and a quick read on earnings relative to price.

GigaMedia Limited (GIGM) Valuation Context

Valued at $15.1M, GIGM is classified as a micro-cap stock.

GIGM Revenue & Earnings Trend

In Q2 FY2026, GIGM generated $2.1M in top-line revenue, marking a sequential increase of 182.3%. The company recorded net income of $551K, with diluted EPS of $0.05. Quarter-over-quarter revenue has been mixed, typical for a micro-cap company operating in Technology. Across the four most recent quarters, GIGM averaged $-0.05 in diluted EPS.

Company Profile

GigaMedia Limited operates in the Electronic Gaming & Multimedia industry within the Technology sector. It is headquartered in Taipei, US. The company is led by CEO Cheng-Ming Huang. GIGM has traded publicly since 2000.

GIGM Financials

Fundamental Snapshot

Revenue Growth (FY)
+17.0%
Net Income Growth (FY)
+32.3%
EPS Growth (FY)
+33.3%
Free Cash Flow Growth (FY)
+15.1%
Return on Equity (TTM)
-5.3%
Current Ratio
10.9
EV/EBITDA (TTM)
4.7

Based on FMP financials and quantitative analysis · FY 2025

Bull Case vs Bear Case

Bull Case

  • Established FunTown platform.
  • Diverse portfolio of casual games.
  • Focus on Taiwan and Hong Kong markets.
  • Proprietary game development.

Bear Case

  • Negative profit margin.
  • Limited geographic reach.
  • Dependence on casual gaming market.
  • Small market capitalization.

AI-generated arguments based on insider flow, news sentiment and technicals — not financial advice · September 2026

Recent Quarterly Results

Quarter Revenue Net Income EPS
Q2 FY2026 $2M $551,000 $0.05
Q1 FY2026 $753,000 -$876,000 -$0.08
Q4 FY2025 $832,000 -$750,000 -$0.07
Q3 FY2025 $916,000 -$971,000 -$0.09

Q2 FY2026 · filed 31 Jul 2026 · SEC EDGAR →

Based on FMP financials and quantitative analysis

GIGM Latest News

GIGM Analyst Consensus

Consensus Rating

Aggregated Buy/Hold/Sell recommendations collected by Financial Modeling Prep for GIGM.

Price Targets

Wall Street price target analysis for GIGM.

GIGM MoonshotScore

MoonshotScore is Stock Expert AI's proprietary 0-100 research rating, not a buy or sell recommendation. No MoonshotScore is published for GIGM; grades run from A+ (80-100) to F (below 30).

Leadership: Cheng-Ming Huang

Unknown

Cheng-Ming Huang leads GigaMedia Limited, managing a team of 87 employees. As the leader of GigaMedia, Huang is responsible for guiding the company's strategic direction and overseeing its operations in the digital entertainment market.

Track Record: Details regarding Cheng-Ming Huang's specific achievements, strategic decisions, and company milestones under their leadership are not available. Assessing Huang's track record requires further information on the company's performance and strategic initiatives during their tenure.

Common Questions About GIGM (Technology)

Is GIGM a good stock?

Stock Expert AI does not rate GIGM buy, sell or hold. GigaMedia Limited has no MoonshotScore yet; read the financial checkup, analyst consensus and risks directly. Whether it fits is your call: check what it sells, whether it earns, what the price assumes, and what would prove you wrong.

What do analysts say about GIGM stock?

As of 2026-05-10, analyst coverage of GIGM is limited due to its small market capitalization. Key valuation metrics such as price-to-earnings ratio are not meaningful given the company's negative profit margin.

What are the key factors to evaluate for GIGM?

Evaluate GIGM on fundamentals, analyst consensus, and risk factors. GigaMedia Limited presents a focused play on the digital entertainment market in Taiwan and Hong Kong. Not financial advice.

How frequently does GIGM data refresh on this page?

GIGM's price was last updated on Sep 11, 2026 and refreshes on page view during U.S. market hours; the quote is a provider snapshot, not an exchange feed. Fundamentals follow quarterly filings. V2 calculations are scheduled daily at 10:15 UTC; the score's own date shows its last successful run.

What has driven GIGM's recent stock price performance?

GigaMedia Limited (GIGM) moves on earnings results, analyst revisions, sector rotation, and market sentiment. Notable catalyst: Established FunTown platform. See the News tab for the latest drivers. Past performance does not predict future results.

Should investors consider GIGM overvalued or undervalued right now?

GigaMedia Limited (GIGM) has no trailing P/E available here, so lean on price-to-sales and cash flow in the Financials tab. Compare P/E, P/S, and EV/EBITDA against sector peers for a full view.

Can I buy fractional shares of GIGM?

Yes, most major brokerages offer fractional shares of GigaMedia Limited (GIGM) with no minimum purchase requirement. This means you can invest any dollar amount regardless of the share price. Check your brokerage platform for specific terms, fees, and fractional share availability.

How can I track GIGM's earnings and financial reports?

GigaMedia Limited (GIGM) reports quarterly earnings approximately 4-6 weeks after each fiscal quarter ends. You can track earnings dates, revenue and EPS estimates, and actual results on this page's Financials tab. Earnings surprises (beats or misses) often cause significant short-term price moves. Your brokerage can send alerts for GIGM earnings announcements.

Disclaimer: This content is for informational purposes only and does not constitute investment advice. Always do your own research and consult a financial advisor.

Official Resources

Price as of Analysis updated

MoonshotScore is not published for this security.

Data Sources & Methodology
Market data powered by Financial Modeling Prep & Yahoo Finance. AI analysis by Stock Expert AI proprietary algorithms. Technical indicators via industry-standard calculations. Last updated: .
Data Provenance
Sources: Financial Modeling Prep (FMP) — Primary · Yahoo Finance — Fallback · Alpaca — Tertiary
Last fetched:
Cache TTL: Quote 5min · Profile 7d · Financials 7d · Insider 48h
How we use AI: Numbers are pulled directly from FMP & Yahoo Finance — our AI writes the analysis, it never edits the figures.
Data provided as-is for educational purposes. Not financial advice. Methodology

Data provided for informational purposes only.

Analysis Notes
  • Limited information available on CEO's background and track record.
  • Financial data based on available information and may not be fully comprehensive.
Data Sources
Financial Modeling Prep (FMP)Stock Expert AI proprietary analysis

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