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Take-Two Interactive Software, Inc. (TTWO)

For informational purposes only. Not financial advice. Analysis by Sedat Aydin, Founder & Editor-in-Chief | AI-powered analysis. Data sourced from SEC filings and institutional-grade financial providers. Editorially reviewed. Not financial advice.

Take-Two Interactive Software, Inc. (TTWO) trades at $200.84 with AI Score 50/100 (Hold). Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions globally. Market cap: $37.19B, Sector: Technology.

Last analyzed: Feb 8, 2026
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions globally. The company is known for its popular franchises like Grand Theft Auto, NBA 2K, and Red Dead Redemption.
50/100 AI Score Target $278.42 (+38.6%) MCap $37.19B Vol 1.31M

Take-Two Interactive Software, Inc. (TTWO) Technology Profile & Competitive Position

CEOStrauss H. Zelnick
Employees12371
HeadquartersNew York City, NY, US
IPO Year1997

Take-Two Interactive, a leading force in interactive entertainment, captivates a global audience with blockbuster franchises like Grand Theft Auto and NBA 2K, leveraging a diverse portfolio and robust digital distribution to drive sustained growth and shareholder value.

Data Provenance | Financial Data Quantitative Analysis NASDAQ Analysis: Feb 8, 2026

Investment Thesis

Take-Two presents a notable research candidate driven by its strong portfolio of intellectual property and expanding digital distribution channels. The company's focus on high-quality, immersive gaming experiences has cultivated a loyal customer base and consistent revenue streams. The upcoming release of highly anticipated titles, such as the next Grand Theft Auto installment, serves as a significant growth catalyst. With a market capitalization of $36.22 billion and a beta of 0.93, Take-Two offers a blend of growth potential and relative market stability. While the current P/E ratio is -9.05 and profit margin is -60.4%, the company's robust gross margin of 56.0% signals underlying profitability potential. The company's strategic investments in mobile gaming and esports further enhance its long-term growth prospects.

Based on FMP financials and quantitative analysis

Key Highlights

  • Market Cap of $36.22B reflects Take-Two's significant presence in the interactive entertainment market.
  • Gross Margin of 56.0% demonstrates the company's ability to maintain profitability on its core products.
  • Beta of 0.93 indicates lower volatility compared to the overall market.
  • Absence of Dividend Yield suggests a focus on reinvesting earnings for future growth.
  • Negative P/E ratio of -9.05 and Profit Margin of -60.4% indicates current losses, but potential for future profitability.

Competitors & Peers

Strengths

  • Strong portfolio of well-known and successful game franchises.
  • Established presence in both console and mobile gaming markets.
  • Robust digital distribution network.
  • Experienced management team with a proven track record.

Weaknesses

  • Reliance on a few key franchises for a significant portion of revenue.
  • Negative P/E ratio and Profit Margin.
  • High development costs associated with AAA game titles.
  • Susceptibility to delays in game releases.

Catalysts

  • Upcoming: Release of highly anticipated new titles, such as the next Grand Theft Auto installment.
  • Ongoing: Expansion of digital distribution channels and services.
  • Ongoing: Growth in the mobile gaming market.
  • Ongoing: Increasing popularity of esports and related investments.
  • Ongoing: Strategic acquisitions of smaller game studios and intellectual property.

Risks

  • Potential: Delays in the release of major game titles.
  • Potential: Failure to adapt to changing consumer preferences and gaming trends.
  • Potential: Economic downturns that could reduce consumer spending on entertainment.
  • Ongoing: Intense competition from other major game publishers.
  • Ongoing: Piracy and unauthorized distribution of games.

Growth Opportunities

  • Expansion in Mobile Gaming: The mobile gaming market represents a significant growth opportunity for Take-Two. With the increasing accessibility of smartphones and tablets, the mobile gaming audience is expanding rapidly. Take-Two can leverage its existing intellectual property and develop new mobile-first titles to capture a larger share of this market. The global mobile games market is projected to reach $150 billion by 2025, providing a substantial runway for growth.
  • Esports Investments: Esports is a rapidly growing segment of the gaming industry, attracting millions of viewers and participants worldwide. Take-Two can capitalize on this trend by investing in esports leagues and tournaments for its popular sports titles, such as NBA 2K. This will not only generate revenue through sponsorships and media rights but also enhance brand awareness and engagement. The esports market is expected to reach $2 billion by 2026, offering a lucrative opportunity for Take-Two.
  • Digital Distribution Growth: Digital distribution is becoming increasingly prevalent in the gaming industry, offering consumers greater convenience and accessibility. Take-Two can continue to expand its digital distribution channels and offer exclusive content and promotions to incentivize digital purchases. This will not only increase revenue but also improve profit margins by reducing reliance on physical retail. Digital game sales are projected to account for 90% of total game sales by 2027.
  • New Intellectual Property Development: The creation and development of new intellectual property (IP) is crucial for long-term growth in the gaming industry. Take-Two can invest in developing new and innovative game concepts that appeal to a broad audience. This will not only diversify its portfolio but also create new revenue streams and enhance its competitive advantage. The success of new IP can significantly boost Take-Two's market valuation and long-term growth prospects.
  • Geographic Expansion: Expanding into new geographic markets represents another significant growth opportunity for Take-Two. Emerging markets, such as India and Southeast Asia, are experiencing rapid growth in their gaming populations. Take-Two can tailor its games and marketing strategies to appeal to these markets and capture a larger share of the global gaming audience. The gaming market in Asia is projected to reach $100 billion by 2028, providing a substantial opportunity for Take-Two's expansion.

Opportunities

  • Expansion into emerging markets with growing gaming populations.
  • Further development of esports initiatives.
  • Acquisition of smaller game studios to expand intellectual property portfolio.
  • Leveraging cloud gaming technology to reach new audiences.

Threats

  • Intense competition from other major game publishers.
  • Changing consumer preferences and gaming trends.
  • Economic downturns that could reduce consumer spending on entertainment.
  • Piracy and unauthorized distribution of games.

Competitive Advantages

  • Strong brand recognition and reputation for quality.
  • Portfolio of valuable intellectual property, including iconic franchises.
  • Established relationships with retailers and distribution partners.
  • Loyal customer base and high customer engagement.
  • Proprietary game development technology and expertise.

About TTWO

Take-Two Interactive Software, Inc., founded in 1993 and headquartered in New York City, has evolved into a prominent developer, publisher, and marketer of interactive entertainment. The company operates through its renowned labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is celebrated for its critically acclaimed and commercially successful action/adventure titles, including Grand Theft Auto, Red Dead Redemption, and Max Payne. 2K develops and publishes a diverse portfolio of entertainment properties across various genres, such as the NBA 2K series, WWE 2K, BioShock, Mafia, Sid Meier's Civilization, and Borderlands. Private Division focuses on publishing titles from independent developers, including Kerbal Space Program and The Outer Worlds. T2 Mobile Games creates free-to-play mobile games like Dragon City and Monster Legends. Take-Two's products are available on console gaming systems, personal computers, and mobile devices, distributed through physical retail, digital download, online platforms, and cloud streaming services. With a global presence and a commitment to innovation, Take-Two continues to shape the interactive entertainment landscape.

What They Do

  • Develops and publishes interactive entertainment solutions.
  • Offers products under the Rockstar Games label, known for Grand Theft Auto and Red Dead Redemption.
  • Publishes sports simulation titles like NBA 2K and WWE 2K under the 2K label.
  • Publishes titles from independent developers under the Private Division label.
  • Creates free-to-play mobile games through T2 Mobile Games.
  • Distributes games through physical retail, digital download, online platforms, and cloud streaming services.
  • Offers entertainment properties across various platforms and genres.

Business Model

  • Sales of video games through physical retail and digital distribution.
  • In-game purchases and downloadable content (DLC).
  • Licensing of intellectual property.
  • Subscription services for online games.

Industry Context

Take-Two operates in the dynamic electronic gaming and multimedia industry, characterized by rapid technological advancements and evolving consumer preferences. The industry is experiencing substantial growth, driven by the increasing popularity of esports, mobile gaming, and digital distribution. Competition is intense, with major players like Electronic Arts (EA) vying for market share. Take-Two differentiates itself through its focus on high-quality, immersive gaming experiences and its portfolio of iconic franchises. The company's strategic investments in digital distribution and mobile gaming position it to capitalize on emerging trends and maintain its competitive edge.

Key Customers

  • Console gamers (PlayStation, Xbox, Nintendo Switch).
  • PC gamers.
  • Mobile gamers (smartphones and tablets).
  • Esports enthusiasts.
  • Fans of specific game franchises (e.g., Grand Theft Auto, NBA 2K).
AI Confidence: 73% Updated: Feb 8, 2026

Financials

Chart & Info

Take-Two Interactive Software, Inc. (TTWO) stock price: $200.84 (-0.63, -0.30%)

Latest News

Analyst Consensus

Consensus Rating

Aggregated Buy/Hold/Sell recommendations from Benzinga, Yahoo Finance, and Finnhub for TTWO.

Price Targets

Consensus target: $278.42

MoonshotScore

50/100

What does this score mean?

The MoonshotScore rates TTWO's growth potential on a scale of 0-100 across multiple factors including innovation, market disruption, financial health, and momentum.

Latest Take-Two Interactive Software, Inc. Analysis

TTWO Technology Stock FAQ

What does Take-Two Interactive Software, Inc. do?

Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment solutions. The company operates through its renowned labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. These labels produce and distribute a diverse portfolio of games across various platforms, including console gaming systems, personal computers, and mobile devices. Take-Two generates revenue through the sale of video games, in-game purchases, licensing of intellectual property, and subscription services for online games. The company's products are available through physical retail, digital download, online platforms, and cloud streaming services.

Is TTWO stock worth researching?

TTWO stock presents a mixed investment picture. The company's strong portfolio of intellectual property and expanding digital distribution channels are positive indicators. The upcoming release of highly anticipated titles, such as the next Grand Theft Auto installment, serves as a significant growth catalyst. However, the current negative P/E ratio and profit margin raise concerns about near-term profitability. Investors should carefully consider the company's growth potential, competitive landscape, and execution risks before making an investment decision. A detailed analysis of future earnings potential is crucial for assessing the long-term value of TTWO stock.

What are the main risks for TTWO?

Take-Two faces several key risks. Delays in the release of major game titles can negatively impact revenue and profitability. The company must adapt to changing consumer preferences and gaming trends to remain competitive. Economic downturns could reduce consumer spending on entertainment, affecting game sales. Intense competition from other major game publishers poses a constant threat to market share. Piracy and unauthorized distribution of games can erode revenue and undermine intellectual property rights. Effective risk management is essential for Take-Two to mitigate these challenges and sustain long-term growth.

What are the key factors to evaluate for TTWO?

Take-Two Interactive Software, Inc. (TTWO) currently holds an AI score of 50/100, indicating moderate score. Analysts target $278.42 (+39% from $200.84). Key strength: Strong portfolio of well-known and successful game franchises.. Primary risk to monitor: Potential: Delays in the release of major game titles.. This is not financial advice.

How frequently does TTWO data refresh on this page?

TTWO prices update in real time during U.S. market hours (9:30 AM-4:00 PM ET, weekdays). Fundamentals refresh after quarterly or annual filings. Analyst ratings and AI insights update daily. News is aggregated continuously from financial sources.

What has driven TTWO's recent stock price performance?

Recent price movement in Take-Two Interactive Software, Inc. (TTWO) can be influenced by earnings results, analyst revisions, sector rotation, and broader market sentiment. The current analyst target of $278.42 implies 39% upside from here. Notable catalyst: Strong portfolio of well-known and successful game franchises.. Check the News and Technical Analysis tabs for the latest drivers. Past performance does not predict future results.

Should investors consider TTWO overvalued or undervalued right now?

Determining whether Take-Two Interactive Software, Inc. (TTWO) is overvalued or undervalued requires examining multiple metrics. Analysts target $278.42 (+39% from current price), suggesting analysts see upside potential. Compare valuation ratios (P/E, P/S, EV/EBITDA) against sector peers for a comprehensive view.

What research should beginners do before buying TTWO?

Before investing in Take-Two Interactive Software, Inc. (TTWO), research these four areas: (1) the company's revenue model and competitive position (see Company Overview), (2) financial health through revenue growth, margins, and cash flow (see MoonshotScore), (3) what Wall Street analysts recommend and their price targets (see Analyst tab), and (4) specific risk factors that could impact the stock (see Risk Factors section).

Disclaimer: This content is for informational purposes only and does not constitute investment advice. Always do your own research and consult a financial advisor.

Official Resources

Price as of Analysis updated AI Score refreshed daily
Data Sources & Methodology
Market data powered by Financial Modeling Prep & Yahoo Finance. AI analysis by Stock Expert AI proprietary algorithms. Technical indicators via industry-standard calculations. Last updated: .

Data provided for informational purposes only.

Analysis Notes
  • Financial data is based on the most recent available information.
  • Future performance is subject to market conditions and company-specific factors.
Data Sources

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