Kahoot! ASA (KHOTF)
For informational purposes only. Not financial advice. Analysis by Sedat ANAK, Founder & Editor-in-Chief | AI-powered analysis. Data sourced from SEC filings and institutional-grade financial providers. Editorially reviewed. Not financial advice.
Kahoot! ASA (KHOTF) trades at $3.60 with AI Score 60/100 (Grade B+). Kahoot! ASA operates a global game-based learning platform, enabling creation and hosting of interactive learning sessions across education and corporate sectors. Market cap: $1.77B, Sector: Technology.
Price live · AI analysis from Jun 15, 2026Analyst Coverage for KHOTF: KHOTF does not currently have published analyst price targets in our coverage universe. This is common for smaller-cap names with limited Wall Street coverage. In the absence of analyst consensus, our AI model evaluates KHOTF against Technology peers across nine fundamental dimensions and assigns a mixed fundamental profile based on the underlying data.
KHOTF: 3/4 perspectives are bullish. Dominant signal: Moon AI bullish.
How is this calculated? →Kahoot! ASA (KHOTF) Technology Profile & Competitive Position
Kahoot! ASA operates a global game-based learning platform, enabling creation and hosting of interactive learning sessions across education and corporate sectors. With approximately 2 billion participating players worldwide, the company leverages diverse applications like Drops and DragonBox to deliver engaging educational experiences and employee engagement solutions.
What Is the Investment Thesis for KHOTF?
Kahoot! ASA presents a unique investment profile within the educational technology sector, driven by its expansive global user base of approximately 2 billion participating players across 200 countries. The company's diversified product portfolio, encompassing game-based learning, language acquisition (Drops), math education (DragonBox), and corporate engagement solutions (Actimo, Motimate, Kahoot! 360 Spirit), positions it to capture growth across multiple segments of the digital learning market. Key value drivers include the recurring revenue potential from its subscription-based services for schools, businesses, and individual learners, alongside the network effects generated by its Kahoot! Academy marketplace. The company's gross margin of 38.2% indicates a solid operational foundation, although its profit margin of 1.6% and high P/E ratio of 777.99 suggest that profitability is still in an early growth phase relative to its valuation. Future growth catalysts are expected from continued international expansion, deeper integration into corporate learning environments, and the development of new interactive learning tools. Potential risks include intense competition in the ed-tech space, reliance on user engagement, and the challenge of converting free users into paying subscribers.
Based on FMP financials and quantitative analysis
KHOTF Key Highlights
- Global Reach: Kahoot! ASA boasts approximately 2 billion participating players across 200 countries, demonstrating widespread adoption of its learning platforms.
- Market Capitalization: The company maintains a market capitalization of $1.77B, reflecting its significant presence in the software application industry.
- Gross Margin: Kahoot! ASA reported a gross margin of 38.2%, indicating a healthy proportion of revenue remaining after accounting for the cost of goods sold.
- Profitability: The company's profit margin stands at 1.6%, suggesting a focus on growth and market penetration over immediate high-profitability.
- Beta: With a Beta of 0.78, Kahoot! ASA exhibits lower volatility compared to the broader market, potentially appealing to investors seeking more stable technology exposure.
Who Are KHOTF's Competitors?
KHOTF is benchmarked below against 8 industry peers on price, market cap, and our AI MoonshotScore.
| Company | Price | Change | Market Cap | AI Score |
|---|---|---|---|---|
| NOW ServiceNow, Inc. | $108.69 | +2.23% | $112.09B | 71 |
| RSASF RESAAS Services Inc. | $0.30 | +2.76% | $25.04M | 69 |
| PDFS PDF Solutions, Inc. | $59.18 | -11.51% | $2.44B | 68 |
| CSAI Cloudastructure Inc. | $0.36 | +0.47% | $6.84M | 68 |
| USER UserTesting, Inc. | $7.50 | -0.13% | 63 | |
| XM Qualtrics International Inc. | $18.15 | +0.06% | $11.01B | 63 |
| PDC PDC | $5.45 | -2.68% | $16.63M | 63 |
| NP Neptune Insurance Holdings Inc. | $33.29 | +0.21% | $3.16B | 63 |
AI Score by Stock Expert AI · Price data: FMP / Yahoo Finance
What Are KHOTF's Key Strengths?
- Extensive global user base with approximately 2 billion participating players across 200 countries.
- Diversified product portfolio catering to K-12, higher education, corporate learning, and specialized skills.
- Strong brand recognition and engagement through game-based learning.
- Robust ecosystem with Kahoot! Academy fostering content creation and community.
- Strategic integrations with platforms like Zoom and Clever enhance accessibility.
What Are KHOTF's Weaknesses?
- Relatively low profit margin of 1.6% despite a healthy gross margin of 38.2%.
- High P/E ratio of 777.99 suggests significant future growth expectations are priced in.
- Potential for user fatigue or demand for new interactive formats over time.
- Reliance on converting free users to paid subscribers for revenue growth.
What Could Drive KHOTF Stock Higher?
- Expansion of Enterprise Solutions: Continued adoption and deeper integration of Kahoot!'s corporate learning and engagement platforms (Actimo, Motimate, 360 Spirit) by large enterprises, driving higher subscription revenues.
- New Product Feature Releases: Introduction of advanced features, such as AI-powered personalization or enhanced analytics, across its learning apps and platforms to boost user engagement and premium conversions.
- Strategic Partnerships and Integrations: Formation of new alliances with educational institutions, technology providers, or content publishers to expand market reach and diversify offerings.
- Geographic Market Penetration: Successful entry into new key international markets or significant expansion within existing underserved regions, increasing the global user base and revenue.
What Are the Key Risks for KHOTF?
- Intense Competitive Landscape: The ed-tech and corporate learning markets are highly competitive, with numerous established players and new entrants potentially eroding market share or pricing power.
- Reliance on User Engagement: Kahoot!'s business model heavily depends on maintaining high user engagement and converting free users to paying subscribers, which can be challenging in a dynamic digital environment.
- Regulatory and Data Privacy Changes: Evolving data privacy regulations globally, especially concerning children's data, could necessitate costly compliance measures or restrict certain operational aspects.
- Technology Disruption: Rapid advancements in educational technology, including AI and VR, could render existing platforms less competitive if Kahoot! fails to innovate and adapt quickly.
- Economic Downturn Impact: A global economic slowdown could lead to reduced discretionary spending by educational institutions and corporations on digital learning tools, affecting the company's revenue growth.
What Are the Growth Opportunities for KHOTF?
- Expansion in Corporate Learning Solutions: The global corporate e-learning market is experiencing substantial growth, driven by the need for continuous employee upskilling and engagement. Kahoot! ASA's platforms like Actimo, Motimate, and Kahoot! 360 Spirit are specifically designed to address these needs. By enhancing features for team collaboration, performance tracking, and customized training modules, Kahoot! can further penetrate this lucrative market. The focus on enterprise-level subscriptions and integrations with existing corporate HR and learning management systems could significantly increase recurring revenue streams, tapping into a market projected to reach hundreds of billions by the end of the decade.
- Deepening K-12 and Higher Education Penetration: With its Kahoot! Learning platform and EDU support program, Kahoot! has a strong foothold in academic institutions. There is an ongoing opportunity to expand its presence through district-wide licenses and partnerships, particularly in regions with increasing digital education budgets. Developing more curriculum-aligned content through Kahoot! Academy and integrating with widely used learning management systems can solidify its position. The shift towards blended learning models post-pandemic provides a sustained tailwind for digital tools, ensuring continued demand for interactive educational content.
- Geographic Market Expansion: Kahoot! currently operates across numerous global regions, but there remains significant untapped potential in emerging markets and specific underserved educational segments. Tailoring content and marketing strategies to local curricula and cultural contexts can unlock new user bases. Investing in localized content development, strategic partnerships with regional educational bodies, and adapting pricing models for different economic environments could drive substantial user and revenue growth over the next five to ten years, particularly in rapidly digitizing economies.
- Enhancement of Language and Math Learning Apps: Specialized apps like Drops (language learning) and Kahoot! DragonBox (math learning) represent distinct growth avenues. Continuous innovation in these apps, such as incorporating AI-driven personalized learning paths, expanding language offerings, or developing advanced math concepts, can attract new subscribers. The global language learning market alone is a multi-billion dollar industry, and by improving user retention and conversion rates within these specific verticals, Kahoot! can capture a larger share of dedicated learners seeking specialized educational tools.
- Leveraging the Kahoot! Academy Ecosystem: Kahoot! Academy functions as a knowledge platform, online community, and marketplace. Expanding its content creator base, incentivizing high-quality educational content, and implementing robust monetization strategies for premium content can significantly boost its value proposition. By fostering a vibrant ecosystem where educators and publishers can thrive, Kahoot! can increase user engagement, drive subscriptions, and create a powerful network effect. This strategy could position Kahoot! as a central hub for digital learning resources, attracting both creators and learners globally.
What Opportunities Does KHOTF Have?
- Expansion into new geographic markets and underserved educational segments.
- Further penetration of the corporate e-learning and employee engagement market.
- Development of AI-powered personalized learning experiences within its apps.
- Strategic acquisitions of complementary ed-tech companies to expand offerings.
- Monetization of the Kahoot! Academy marketplace through premium content and services.
What Threats Does KHOTF Face?
- Intense competition from established ed-tech companies and new entrants.
- Rapid technological shifts requiring continuous innovation and investment.
- Data privacy and security concerns, especially with a large user base including children.
- Economic downturns impacting educational and corporate spending on digital tools.
- Regulatory changes in different countries affecting educational content and online platforms.
What Are KHOTF's Competitive Advantages?
- Strong Brand Recognition and Network Effects: Kahoot!'s widespread adoption and brand recognition, with approximately 2 billion participating players, creates a powerful network effect where more users attract more content creators, and vice-versa.
- Diversified Product Ecosystem: A broad portfolio of specialized apps (Drops, DragonBox, Poio Read) and corporate solutions (Actimo, Motimate, 360 Spirit) caters to diverse learning needs, reducing reliance on a single product.
- Gamified Learning Pedagogy: The core game-based approach makes learning engaging and sticky, differentiating it from traditional educational software and fostering higher user retention.
- Global Reach and Accessibility: Operating in 200 countries and offering a platform that can be easily adapted for various languages and educational systems provides a significant international competitive advantage.
- Integration with Existing Platforms: Partnerships with platforms like Zoom and Clever embed Kahoot! into existing educational and corporate workflows, enhancing user convenience and platform stickiness.
What Does KHOTF Do?
Kahoot! ASA, founded in 2012 and headquartered in Oslo, Norway, has evolved into a prominent global provider of game-based learning and engagement platforms. The company's core offering, the Kahoot! Learning platform, facilitates the creation, sharing, and hosting of interactive learning sessions for a diverse user base spanning the United States, Canada, Europe, Asia Pacific, Latin America and the Caribbean, Africa, the Middle East, and India. Beyond its flagship product, Kahoot! has strategically expanded its portfolio to address various learning and engagement needs. This includes specialized employee engagement and learning platforms such as Actimo and Motimate, designed to foster corporate training and team connectivity. For language acquisition, Drops offers a visually-driven, playful learning experience, while the Kahoot! DragonBox app focuses on making math learning accessible and engaging. Early literacy is addressed through the Kahoot! Poio Read app, which empowers children to learn to read through interactive play. The company also cultivates a robust knowledge ecosystem through Kahoot! Academy, an online community and marketplace where educators and publishers can collaborate and provide learning content to parents and learners. Corporate clients benefit from Kahoot! 360 Spirit, a collaborative platform aimed at connecting teams and individuals within organizations. Furthermore, Kahoot! supports educational institutions with its EDU support program, offering site licenses for schools and districts, and provides Whiteboard.fi, an online whiteboard tool for educators. Integration with popular communication platforms is evident through the Kahoot! Zoom App, enhancing virtual meetings and events with engagement features, and its partnership with Clever, a single sign-on digital learning platform for students and teachers. With approximately 2 billion participating players across 200 countries, Kahoot! ASA has established a significant global footprint in the ed-tech and corporate learning sectors.
What Products and Services Does KHOTF Offer?
- Operates a game-based learning platform for creating, sharing, and hosting interactive learning sessions.
- Provides employee engagement and learning platforms like Actimo and Motimate for corporate use.
- Offers language learning through the Drops app, focusing on visuals and play.
- Develops math learning experiences with the Kahoot! DragonBox app.
- Empowers children to learn to read with the Kahoot! Poio Read app.
- Manages Kahoot! Academy, an online community and marketplace for educators and learners.
- Supports organizations with Kahoot! 360 Spirit for team connectivity.
- Offers site licenses for schools and districts via the Kahoot! EDU support program.
- Provides Whiteboard.fi, an online whiteboard tool for classrooms.
- Integrates with Zoom and Clever for enhanced virtual learning and single sign-on access.
How Does KHOTF Make Money?
- Subscription-based access to premium features and content for individual users, educators, and businesses.
- Licensing agreements for schools, districts, and corporate clients for broader platform access.
- Revenue generation from specialized apps like Drops and DragonBox through in-app purchases or premium subscriptions.
- Monetization opportunities within the Kahoot! Academy marketplace for premium content from creators.
- Partnerships and integrations with other platforms like Zoom and Clever to expand reach and offerings.
What Industry Does KHOTF Operate In?
Kahoot! ASA operates within the dynamic Software - Application industry, specifically targeting the educational technology (ed-tech) and corporate learning markets. This sector is characterized by rapid innovation, increasing digital adoption, and a growing demand for engaging and effective learning solutions. Global ed-tech market size is projected for significant growth, driven by trends such as remote learning, personalized education, and gamification. Kahoot! positions itself as a leader in game-based learning, differentiating through its interactive platform and broad product ecosystem that caters to K-12, higher education, and corporate clients. The competitive landscape includes established educational publishers, other ed-tech startups, and large technology companies entering the learning space. Kahoot!'s strategy involves leveraging its brand recognition and extensive user base to expand its subscription offerings and deepen its integration into various learning environments, aiming to capture a larger share of the evolving digital learning market.
Who Are KHOTF's Key Customers?
- Individual learners seeking engaging educational content and tools.
- K-12 schools and districts utilizing the platform for classroom instruction and student engagement.
- Higher education institutions incorporating interactive learning into their curricula.
- Corporations and businesses using platforms for employee training, engagement, and team building.
- Educators and content creators who use Kahoot! Academy to share and monetize learning materials.
Company Profile
Kahoot! ASA operates in the Software - Application industry within the Technology sector. It is headquartered in Oslo, NO. The company is led by CEO Eilert Giertsen Hanoa. KHOTF has traded publicly since 2020.
F-Score 6/9Financial Health
Kahoot! ASA's Piotroski F-Score is 6/9, a 9-point checklist of profitability, leverage and efficiency — a middling fundamental profile. Its Altman Z-Score of 7.04 places it in the safe zone, indicating low near-term bankruptcy risk.
ROE 0%Key Financial Metrics
Return on equity for Kahoot! ASA stands at 0.4%, a gauge of how efficiently it converts shareholder capital into profit. Return on assets is 0.3%, showing how much profit it generates from its asset base. KHOTF trades at a trailing price-to-earnings ratio of 748.26, above the Technology sector average of ~38x. Its free cash flow yield is 2.3%, a gauge of the cash the business throws off relative to its market value. A current ratio of 1.08 indicates the company holds enough short-term assets to cover its near-term obligations. Its earnings yield is 0.1%, the inverse of the P/E and a quick read on earnings relative to price.
KHOTF Valuation & Market Position
With a $1.77B market cap, Kahoot! ASA sits in the small-cap segment of the market. Relative to its peer group, KHOTF's quantitative score of 60/100 is roughly in line with the peer average of 68/100.
KHOTF Financials
Fundamental Snapshot
Based on FMP financials and quantitative analysis
Bull Case vs Bear Case
Bull Case
- Extensive global user base with approximately 2 billion participating players across 200 countries.
- Diversified product portfolio catering to K-12, higher education, corporate learning, and specialized skills.
- Strong brand recognition and engagement through game-based learning.
- Robust ecosystem with Kahoot! Academy fostering content creation and community.
Bear Case
- Relatively low profit margin of 1.6% despite a healthy gross margin of 38.2%.
- High P/E ratio of 777.99 suggests significant future growth expectations are priced in.
- Potential for user fatigue or demand for new interactive formats over time.
- Reliance on converting free users to paid subscribers for revenue growth.
AI-generated arguments based on insider flow, news sentiment and technicals — not financial advice · July 2026
KHOTF Latest News
No recent news available for KHOTF.
KHOTF Analyst Consensus
Consensus Rating
Aggregated Buy/Hold/Sell recommendations from Benzinga, Yahoo Finance, and Finnhub for KHOTF.
Price Targets
Wall Street price target analysis for KHOTF.
KHOTF MoonshotScore
What does this score mean?
The MoonshotScore rates KHOTF's growth potential on a scale of 0-100 across multiple factors including innovation, market disruption, financial health, and momentum.
Leadership: Eilert Giertsen Hanoa
CEO
Eilert Giertsen Hanoa is a seasoned entrepreneur and executive with a deep background in technology and software development. His career has been marked by founding and leading multiple successful companies in the digital space. Prior to his role at Kahoot!, Hanoa co-founded and served as CEO of Mamut ASA, a leading provider of administrative software and online services for small and medium-sized businesses, which was later acquired by Visma. His experience encompasses building scalable software solutions and driving market expansion, demonstrating a strong understanding of product development, sales, and organizational growth within the technology sector.
Track Record: Under Eilert Giertsen Hanoa's leadership, Kahoot! ASA has significantly expanded its global footprint, reaching approximately 2 billion participating players across 200 countries. He has overseen the strategic diversification of the company's product portfolio, including the integration of Actimo, Motimate, Drops, DragonBox, and Poio Read, transforming Kahoot! into a comprehensive learning and engagement ecosystem. His tenure has focused on driving user engagement and exploring new revenue streams beyond the core platform.
KHOTF OTC Market Information
Kahoot! ASA trades on the OTC Other tier of the OTC market. This tier is typically for companies that do not meet the listing requirements for OTCQX or OTCQB, or choose not to provide the required disclosures for those tiers. Unlike major exchanges such as NYSE or NASDAQ, which have stringent listing standards for financial health, corporate governance, and minimum share price, the OTC Other tier has minimal requirements. This can mean less transparency and potentially higher risk for investors compared to companies on higher OTC tiers or national exchanges.
- OTC Tier: OTC Other
- Disclosure Status: Unknown
- Limited Transparency: "Unknown" disclosure status means less readily available financial and operational information, making informed decision-making difficult.
- Lower Liquidity: Trading on OTC Other often results in lower trading volumes and wider bid-ask spreads, increasing transaction costs and difficulty in executing trades.
- Price Volatility: Reduced liquidity and less regulatory oversight can lead to greater share price fluctuations and potential for market manipulation.
- Limited Analyst Coverage: OTC stocks, especially those in lower tiers, typically receive minimal to no coverage from institutional analysts, limiting independent research.
- Difficulty in Capital Raising: The perceived risks of OTC markets can make it harder for companies to raise capital through equity offerings, potentially hindering growth initiatives.
- Verify the company's official financial statements and annual reports directly from their corporate website.
- Research any news releases, investor presentations, or corporate updates issued by the company.
- Examine the company's business model, competitive landscape, and growth strategy for viability.
- Assess the management team's experience, track record, and alignment with shareholder interests.
- Investigate the company's corporate governance practices and any potential related-party transactions.
- Analyze trading volumes and bid-ask spreads to understand liquidity and potential transaction costs.
- Consult independent financial advisors familiar with OTC markets for expert opinion.
- Established Global Presence: Kahoot! operates in approximately 200 countries with 2 billion participating players, indicating a significant and active user base.
- Clear Business Model and Products: The company offers a defined suite of game-based learning and engagement platforms with identifiable revenue streams.
- Headquartered in Oslo, Norway: Being based in a developed country with robust regulatory frameworks, even if trading OTC in the US, can be a positive signal.
- Named CEO: The presence of a known CEO, Eilert Giertsen Hanoa, with a track record in the technology sector, lends credibility to the leadership.
- Publicly Available Company Information: Despite "Unknown" disclosure status on OTC, the company likely provides information through its own corporate channels.
Common Questions About KHOTF (Technology)
How does Kahoot! ASA generate revenue from its technology products?
Kahoot! ASA primarily generates revenue through a multi-faceted subscription model across its diverse portfolio of technology products. Its core Kahoot! Learning platform offers premium features and enhanced content through various subscription tiers for individual users, educators, and educational institutions, including site licenses for schools and districts. Corporate clients subscribe to specialized employee engagement and learning platforms such as Actimo, Motimate, and Kahoot! 360 Spirit, paying for access to tools designed for training, collaboration, and team building. Additionally, its specialized language learning app, Drops, and math learning app, DragonBox, contribute revenue through premium subscriptions or in-app purchases. The Kahoot! Academy marketplace also provides opportunities for monetization through premium content offerings from educators and publishers, creating a recurring revenue stream from its extensive global user base.
What is the growth strategy for Kahoot! ASA in the educational technology market?
Kahoot! ASA's growth strategy in the educational technology market is centered on expanding its global reach, diversifying its product ecosystem, and deepening user engagement. The company aims to increase its footprint in both K-12 and higher education sectors through broader adoption of its learning platform and the Kahoot! EDU support program, securing more institutional licenses. Concurrently, it focuses on penetrating the corporate learning and employee engagement market with solutions like Actimo and Motimate, capitalizing on the growing demand for digital training. Strategic geographic expansion into underserved markets, coupled with localized content and partnerships, is also a key driver. Furthermore, continuous innovation in its specialized apps like Drops and DragonBox, along with fostering the Kahoot! Academy content marketplace, is designed to attract new users and convert existing free users into paying subscribers, thereby driving sustainable revenue growth.
What are the main risks for KHOTF?
Investing in KHOTF carries several specific risks, primarily stemming from the dynamic nature of the educational technology sector. One significant risk is the intense competition from numerous established ed-tech companies and new entrants, which could pressure pricing or market share. The company's business model heavily relies on sustained user engagement and the conversion of its vast free user base into paying subscribers; a failure to maintain engagement or convert users could impact revenue growth. Furthermore, Kahoot! is exposed to the rapid pace of technological disruption, requiring continuous investment in innovation to remain competitive against emerging technologies like advanced AI. Regulatory changes, particularly concerning data privacy and protection for its global user base including children, pose compliance challenges and potential operational restrictions. Lastly, economic downturns could lead to reduced discretionary spending by both educational institutions and corporations on digital learning tools, affecting the company's financial performance.
How exposed is Kahoot! ASA to technology disruption risks?
Kahoot! ASA operates in a technology-driven industry, making it inherently exposed to disruption risks. The rapid evolution of educational technology, including advancements in artificial intelligence, virtual reality, and adaptive learning algorithms, presents both opportunities and threats. If Kahoot! fails to integrate these emerging technologies into its platforms effectively and swiftly, its offerings could become less competitive compared to newer, more innovative solutions. For instance, AI-powered personalized learning paths or immersive VR experiences could offer superior engagement or learning outcomes, potentially drawing users away. Additionally, shifts in platform preferences or the emergence of entirely new digital learning paradigms could challenge Kahoot!'s established market position. Continuous investment in research and development, strategic acquisitions, and agile product development are crucial for mitigating these ongoing technology disruption risks and maintaining its relevance in the fast-evolving ed-tech landscape.
What are the key factors to evaluate for KHOTF?
Kahoot! ASA (KHOTF) holds an AI score of 60/100 (moderate). Not financial advice.
How frequently does KHOTF data refresh on this page?
KHOTF prices update in real time during U.S. market hours. Fundamentals refresh after quarterly filings; analyst ratings and AI insights update daily; news is aggregated continuously.
What has driven KHOTF's recent stock price performance?
Kahoot! ASA (KHOTF) moves on earnings results, analyst revisions, sector rotation, and market sentiment. Notable catalyst: Extensive global user base with approximately 2 billion participating players across 200 countries. See the News tab for the latest drivers. Past performance does not predict future results.
Should investors consider KHOTF overvalued or undervalued right now?
Valuing Kahoot! ASA (KHOTF) requires multiple metrics. Compare P/E, P/S, and EV/EBITDA against sector peers for a full view.
Disclaimer: This content is for informational purposes only and does not constitute investment advice. Always do your own research and consult a financial advisor.
Official Resources
Data provided for informational purposes only.
- No specific FMP PEER TICKERS were provided in the source data, so competitors are listed as 'Unknown'.
- CEO tenureYears is null as the exact start date of CEO's tenure was not provided in the source data.
- Analyst consensus FAQ was omitted as no analyst ratings, price targets, or consensus information was provided.