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GameStop Corp. (GME) Stock Analysis

Educational signal · not a buy or sell recommendation · How to read this

$20.39 +$0.50 (+2.51%) |Strong · 67
GameStop Corp. (GME) bottom line: Bullish Lean — our Council read (57/100) and AI Score (67/100) broadly agree. Strongest signal: Ray Dalio bullish · Biggest watch-out: Izzy Englander bearish.Educational signal, not a buy or sell recommendation. Compare sector peers → · Read the method →
MCap: $9.15B| P/E Ratio: 10.25| Vol: 10.52M| 52-wk range: $17.79 – $28.10

P/E 10.25 means the share price is 10.25 times one year of earnings per share; the S&P 500 usually sits near 20-25. Market cap $9.15B is the value of all shares combined. Beta 1.85: the stock has moved about 85% more than the S&P 500.

Data from FMP · Methodology

For informational purposes only. Not financial advice. Machine-generated analysis by Stock Expert AI — model gemini-2.0-flash, generated May 10, 2026. Editorial oversight is systemic, not page-by-page. Editorially accountable: Sedat ANAK, Founder and Editor-in-Chief. Data sources: Financial Modeling Prep, Yahoo Finance, SEC EDGAR

Quick Answer

GameStop Corp. (GME) trades at $20.39 with MoonshotScore 67/100 (Grade B+). GameStop Corp. is a specialty retailer focusing on games and entertainment products, operating through e-commerce and retail stores across multiple countries. Market cap: $9.15B, Sector: Consumer cyclical.

Price as of Sep 11, 2026 · Last analyzed: May 10, 2026
GameStop Corp. is a specialty retailer focusing on games and entertainment products, operating through e-commerce and retail stores across multiple countries. The company's offerings include new and pre-owned gaming platforms, accessories, software, and collectibles.

Analyst Coverage for GME: GME does not currently have published analyst price targets in our coverage universe. This is common for smaller-cap names with limited Wall Street coverage. In the absence of analyst consensus, our AI model evaluates GME against Consumer Cyclical peers across nine fundamental dimensions and assigns a mixed fundamental profile based on the underlying data.

Watch the GME film Every key number, told as a short cinematic story — just press play. ~2 min
Council Score · Weighted Average of 3 Disciplines
Bullish Lean 57/100 · B

GME: 2/3 scored disciplines lean bullish. Dominant signal: Izzy Englander bearish.

How is this calculated? →
MoonshotScore · Five-pillar engine · 67/100
Business Quality
Moderate Is this a genuinely good business?
Financial Safety
Moderate Could this blow up on me?
Valuation
Moderate Am I paying a fair price?
Growth Durability
Neutral Is the growth real and likely to last?
Momentum
Neutral Is the market already moving on this?

Strongest side: Business Quality (7/10, Moderate). Weakest side: Momentum (5/10, Neutral).

Legends Council · 5 Legends + Moon AI

AI simulations built from the named investors' published principles. Not affiliated with, endorsed by, or the opinion of these individuals. How these lenses are built

Dalio-style lens (simulated)Ray Dalio
Favorable read
Griffin-style lens (simulated)Ken Griffin
Unfavorable read
Englander-style lens (simulated)Izzy Englander
Unfavorable read
Klarman-style lens (simulated)Seth Klarman
Unfavorable read
Moon AI lens (model)
Neutral read
Munger's Mindset · Balance Sheet & Valuation
Financial Health
Neutral
Margin of Safety
Undervalued
Council Score · Weighted Average of 3 Disciplines · See tabs for details →
The lenses are modelled on the published principles of the investors named. We are not affiliated with them, they have not endorsed this, and it is not their opinion of this stock.

Why this analysis is different

  • A sector-relative MoonshotScore — five pillars (business quality, financial safety, valuation, growth durability, momentum) re-ranked nightly against the full universe of US-listed common stocks.
  • An AI Council read across up to eight perspectives — value, macro, quantitative, and momentum lenses — that shows where they disagree instead of averaging the tension away.
  • Figures come straight from FMP and Yahoo Finance filings data. The AI writes the narrative around the numbers — it never edits the numbers.

GameStop Corp. (GME) Consumer Business Overview

CEORyan Cohen
Employees4,000
HeadquartersGrapevine, TX, US
IPO Year2002

GameStop Corp. is a specialty retailer in the consumer cyclical sector, providing games, entertainment products, and collectibles through its e-commerce platforms and retail stores. Operating in the United States, Canada, Australia, and Europe, GameStop faces competition from other specialty retailers and online marketplaces while navigating evolving consumer preferences.

Data Provenance | Financial Data Quantitative Analysis NYSE Analysis: May 10, 2026

What Is the Investment Thesis for GME?

AI-written as of May 10, 2026 — figures and tone reflect the data available then, not today's score.

GameStop Corp. presents a complex investment thesis. The company's established brand and retail presence provide a foundation, but its future hinges on successful adaptation to the evolving gaming market. With a market capitalization of $9.15B and a P/E ratio of 10.25, GameStop's valuation reflects both its current profitability (11.5% profit margin) and investor expectations for future growth. Key catalysts include further expansion of its e-commerce capabilities and successful integration of collectibles into its core offerings. Potential risks include competition from digital distribution platforms and larger economic downturns affecting consumer spending. Investors should closely monitor GameStop's ability to innovate and maintain relevance in a rapidly changing industry.

Based on FMP financials and quantitative analysis

GME Key Highlights

AI-written as of May 10, 2026 — figures and tone reflect the data available then, not today's score.

Market Cap of $9.15B reflects investor sentiment and company valuation in the specialty retail sector.

  • P/E Ratio of 10.25 indicates the price investors are willing to pay for each dollar of GameStop's earnings.
  • Profit Margin of 11.5% demonstrates the company's ability to generate profit from its revenue.
  • Gross Margin of 33.0% shows the percentage of revenue exceeding the cost of goods sold, indicating pricing strategy and efficiency.
  • Beta of 1.85 suggests higher volatility compared to the market, influenced by market trends and investor sentiment.

Who Are GME's Competitors?

GME is benchmarked below against 8 industry peers on price, market cap, and our AI MoonshotScore.

Company Price Change Market Cap MoonshotScore
FIVE Five Below, Inc. $241.28 -2.36% $13.3B 895-pillar
TXRH Texas Roadhouse, Inc. $180.64 -0.23% $11.9B 685-pillar
CART Instacart (Maplebear Inc.) $47.24 +1.29% $11.1B 915-pillar
PAG Penske Automotive Group $216.61 -0.78% $14.2B 635-pillar
MUSA Murphy USA Inc. $525.78 +1.61% $9.71B 775-pillar
VBREY Vibra Energia S.A. $15.00 +1.63% $8.94B 499-signal
CHWY Chewy, Inc. $20.05 -4.86% $8.30B 705-pillar
DFRYF Avolta AG $54.95 0.00% $7.78B 539-signal

AI Score by Stock Expert AI · Price data: FMP / Yahoo Finance This table mixes two scoring engines — compare a number only with others carrying the same tag.

What Are GME's Key Strengths?

Established brand in the gaming industry.

  • Extensive network of retail stores.
  • Offers both new and pre-owned games.
  • Growing presence in the collectibles market.

What Are GME's Weaknesses?

Reliance on physical retail in a digital age.

  • Competition from online marketplaces and digital distribution.
  • Dependence on the cyclical nature of the gaming industry.
  • Inventory management challenges with pre-owned games.

What Could Drive GME Stock Higher?

Expansion of the e-commerce platform to enhance online sales and customer experience.

  • Strategic partnerships with gaming studios and technology providers to expand product offerings.
  • Leveraging the growing collectibles market through curated products and in-store events.
  • Enhancement of customer loyalty programs to increase customer retention and drive repeat purchases.

What Are the Key Risks for GME?

Shift towards digital distribution of games, reducing demand for physical copies.

  • Competition from larger online retailers with greater resources and broader product offerings.
  • Economic downturns affecting consumer spending on discretionary items like gaming products.
  • Changing consumer preferences in the gaming industry, requiring constant adaptation and innovation.

What Are the Growth Opportunities for GME?

  • Expansion of E-commerce Platform: GameStop can significantly enhance its e-commerce platform to capture a larger share of the online gaming market. By improving user experience, expanding product offerings, and offering competitive pricing, GameStop can attract more online customers and drive revenue growth. This includes investments in mobile apps, personalized recommendations, and faster shipping options, with an ongoing focus on digital sales.
  • Strategic Partnerships and Acquisitions: GameStop can pursue strategic partnerships and acquisitions to expand its product offerings and market reach. Partnering with gaming studios or acquiring smaller companies with innovative technologies can provide GameStop with a competitive edge. This includes collaborations with esports organizations, content creators, and technology providers to enhance its ecosystem. These partnerships can be leveraged to create exclusive content, offer unique experiences, and drive customer engagement, with an ongoing focus on partnerships.
  • Leveraging Collectibles Market: GameStop can further capitalize on the growing collectibles market by expanding its product offerings and enhancing its retail experience. The collectibles market, including licensed merchandise related to gaming, television, and movies, is experiencing significant growth. By curating a wider selection of collectibles, hosting in-store events, and creating exclusive products, GameStop can attract collectors and drive revenue growth. This includes expanding its Zing Pop Culture brand and creating a dedicated online platform for collectibles, with an ongoing focus on collectibles.
  • Enhancing Customer Loyalty Programs: GameStop can enhance its customer loyalty programs to increase customer retention and drive repeat purchases. By offering exclusive discounts, early access to new products, and personalized recommendations, GameStop can incentivize customers to remain loyal to the brand. This includes implementing a tiered loyalty program, offering rewards for referrals, and creating a community forum for gamers to connect and share their experiences, with an ongoing focus on loyalty programs.
  • Expansion into New Geographies: GameStop can explore opportunities to expand into new geographic markets to diversify its revenue streams and reduce its reliance on existing markets. By conducting market research, identifying potential partners, and adapting its business model to local preferences, GameStop can successfully enter new markets and capture new customers. This includes focusing on emerging markets with growing gaming populations and limited access to traditional retail channels, with an ongoing focus on geographic expansion.

What Are GME's Competitive Advantages?

  • Brand Recognition: Established brand name in the gaming industry.
  • Retail Network: Extensive network of physical stores.
  • Pre-owned Games: Unique offering of pre-owned games at discounted prices.
  • Collectibles: Growing presence in the collectibles market.

What Does GME Do?

Founded in 1996 and headquartered in Grapevine, Texas, GameStop Corp. has evolved into a prominent specialty retailer of games and entertainment products. Originally known as GSC Holdings Corp., the company operates through its e-commerce properties and a network of stores across the United States, Canada, Australia, and Europe. GameStop offers a wide array of products, including new and pre-owned gaming platforms, accessories such as controllers, gaming headsets, virtual reality products, and memory cards. Additionally, the company sells new and pre-owned gaming software, in-game digital currency, digital downloadable content, and full-game downloads. GameStop also features collectibles, comprising licensed merchandise primarily related to the gaming, television, and movie industries, as well as pop culture themes. As of January 29, 2022, GameStop operated 4,573 stores and ecommerce sites under the GameStop, EB Games, and Micromania brands, along with 50 pop culture-themed stores under the Zing Pop Culture brand. The company also publishes Game Informer, a print and digital video game publication.

What Products and Services Does GME Offer?

  • Sells new and pre-owned gaming platforms.
  • Offers a variety of gaming accessories, including controllers, headsets, and VR products.
  • Provides new and pre-owned gaming software.
  • Sells in-game digital currency and downloadable content.
  • Offers full-game downloads.
  • Markets collectibles and licensed merchandise related to gaming, TV, and movies.
  • Operates e-commerce sites and retail stores under the GameStop, EB Games, and Micromania brands.
  • Publishes Game Informer, a print and digital video game publication.

How Does GME Make Money?

  • Retail Sales: Generates revenue through the sale of new and pre-owned gaming products and accessories in physical stores.
  • E-commerce: Sells products online through its various e-commerce platforms.
  • Digital Sales: Offers in-game digital currency, downloadable content, and full-game downloads.
  • Collectibles: Sells licensed merchandise and pop culture-themed collectibles.

What Industry Does GME Operate In?

GameStop Corp. operates within the consumer cyclical sector, specifically in the specialty retail industry. This sector is characterized by sensitivity to economic cycles and consumer spending patterns. The gaming industry is undergoing a significant shift towards digital distribution, posing both challenges and opportunities for GameStop. The company competes with other specialty retailers, online marketplaces, and direct digital downloads. The specialty retail market is highly competitive, requiring companies to differentiate themselves through product offerings, customer experience, and pricing strategies. GameStop's focus on both new and pre-owned games, along with collectibles, positions it uniquely within this landscape.

Who Are GME's Key Customers?

  • Gamers: Individuals who purchase gaming platforms, software, and accessories.
  • Collectors: Individuals who purchase licensed merchandise and pop culture-themed collectibles.
  • Parents: Individuals who purchase gaming products for their children.
  • Digital Consumers: Individuals who purchase digital content and in-game currency online.
Model self-rating on this text: 72% (not a measure of the evidence) Updated: May 10, 2026

Research confidence

High 85/100

Broad, current evidence sits behind this analysis.

  • Scored on 97% of our measures
  • Price is current
  • Latest filing 92 days ago
  • No analyst coverage

Why 67?

Measured against companies in the same sector. The figures below are the factor contributions the scoring engine itself produced.

What is helping

  • +0.64 Net margin (Business Quality)
  • +0.60 Short-term liquidity (Financial Strength)
  • +0.32 Operating income growth (Growth)

What is holding it back

  • -0.48 Share dilution (Growth)
  • -0.23 3-year revenue per share (Growth)
  • -0.20 Volatility vs the market (Financial Strength)

Risk penalties applied

  • -0.01 Reported profit not backed by cash flow

Contribution = how far the company sits from its sector on that measure, weighted by how much the pillar counts. Not investment advice. How the score is built →

MoonshotScore History

Recorded daily since 2026-08-23 · 19 snapshots

2026-08-23 68
2026-08-26 69
2026-08-29 69
2026-09-01 77
2026-09-04 72
2026-09-07 68
2026-09-10 66

What changed?

The grade moved from 68 to 66 (-2).

What moved it up or down:

  • -13 Financial Safety
  • -12 Valuation
  • -1 Growth Durability

Held back by:

  • +19 Momentum
  • +6 Business Quality

Over the same 18 days the stock moved +9.2%.

GameStop Corp. (GME) Valuation Context

Valued at $9.15B, GME is classified as a mid-cap stock. Relative to its peer group, GME's quantitative score of 67/100 is roughly in line with the peer average of 70/100.

GME Revenue & Earnings Trend

In Aug 2026, GME generated $790.2M in top-line revenue, marking a sequential decrease of 5.4%. The company recorded net income of $298.7M, with diluted EPS of $0.50. Revenue has contracted over three consecutive quarters, which investors in this mid-cap Consumer Cyclical stock should monitor closely. Across the four most recent quarters, GME averaged $0.38 in diluted EPS.

Company Profile

GameStop Corp. operates in the Specialty Retail industry within the Consumer Cyclical sector. It is headquartered in Grapevine, US. The company is led by CEO Ryan Cohen. GME has traded publicly since 2002.

ROE 14%

Key Financial Metrics

Return on equity for GameStop Corp. stands at 14.0%, a gauge of how efficiently it converts shareholder capital into profit. Return on assets is 7.0%, showing how much profit it generates from its asset base. GME trades at a trailing price-to-earnings ratio of 10.25, below the Consumer Cyclical sector average of ~32.70x. Its free cash flow yield is 9.1%, a gauge of the cash the business throws off relative to its market value. A current ratio of 12.40 indicates the company holds enough short-term assets to cover its near-term obligations. Its earnings yield is 9.4%, the inverse of the P/E and a quick read on earnings relative to price.

F-Score 4/9

Financial Health

GameStop Corp.'s Piotroski F-Score is 4/9, a 9-point checklist of profitability, leverage and efficiency — a middling fundamental profile. Its Altman Z-Score of 2.41 places it in the grey zone, a middle ground that warrants monitoring.

7/8 beats

Earnings Track Record

GameStop Corp. has beaten Wall Street's EPS estimate in 7 of its last 8 reported quarters — a consistent record of delivering on expectations. Reported results have landed about 107.4% above estimates on average.

FY2027 est

Forward Outlook

Wall Street analysts project GameStop Corp. revenue of about $3.90B for fiscal 2027, with EPS near $1.80.

Net buying

Insider Activity

Over the past six months, GameStop Corp. insiders filed 10 SEC Form 4 transactions — 6 sales and 4 purchases. On net that is roughly 71K shares acquired (about $1.4M) — insiders putting money in tends to read as conviction.

GME Financials

Fundamental Snapshot

Revenue Growth (FY)
-5.1%
Net Income Growth (FY)
+218.7%
EPS Growth (FY)
+181.8%
Free Cash Flow Growth (FY)
+360.9%
P/E (TTM)
10.25
Return on Equity (TTM)
+14.0%
Current Ratio
12.4
EV/EBITDA (TTM)
7.0

Based on FMP financials and quantitative analysis · FY 2025

Bull Case vs Bear Case

Bull Case

  • Established brand in the gaming industry.
  • Extensive network of retail stores.
  • Offers both new and pre-owned games.
  • Growing presence in the collectibles market.

Bear Case

  • Reliance on physical retail in a digital age.
  • Competition from online marketplaces and digital distribution.
  • Dependence on the cyclical nature of the gaming industry.
  • Inventory management challenges with pre-owned games.

AI-generated arguments based on insider flow, news sentiment and technicals — not financial advice · September 2026

Recent Quarterly Results

Quarter Revenue Net Income EPS
Aug 2026 $790M $299M $0.50
Q1 FY2026 $835M $390M $0.66
Q4 FY2025 $1.10B $128M $0.23
Q3 FY2025 $821M $77M $0.13

Q1 FY2026 · filed 11 Jun 2026 · SEC EDGAR →

Based on FMP financials and quantitative analysis

GME Latest News

GME Analyst Consensus

Consensus Rating

Aggregated Buy/Hold/Sell recommendations collected by Financial Modeling Prep for GME.

Price Targets

Wall Street price target analysis for GME.

GME MoonshotScore

67/100

What does this score mean?

MoonshotScore is Stock Expert AI's proprietary 0-100 research rating, not a buy or sell recommendation. GME scores 67/100 (Grade B+): the number comes from the five-pillar engine (business quality, financial safety, valuation, growth durability, momentum), re-ranked daily against sector peers.

Latest GameStop Corp. Analysis

Leadership: Ryan Cohen

Chairman and CEO

Ryan Cohen is an entrepreneur and investor known for his role in transforming Chewy, an online pet food retailer. He co-founded Chewy in 2011 and led it to become a major player in the pet supplies market before its acquisition by PetSmart in 2017. Cohen is known for his customer-centric approach and his ability to build strong brands. He has significant experience in e-commerce, marketing, and customer service.

Track Record: Since joining GameStop, Ryan Cohen has focused on transforming the company into a technology-driven retailer. Key initiatives include expanding the e-commerce platform, streamlining operations, and focusing on customer engagement. Cohen's leadership has been marked by strategic shifts aimed at modernizing GameStop's business model and adapting to the evolving gaming landscape. He is managing 6000 employees.

GameStop Corp. Consumer Cyclical Stock: Key Questions Answered

What does the AI Score mean for GME?

GME holds an AI Score of 67/100 (Grade: B+). This is an educational research signal, not a buy or sell recommendation. The number comes from the five-pillar engine (business quality, financial safety, valuation, growth durability, momentum), re-ranked daily against sector peers.

Is GME a good stock?

Stock Expert AI does not rate GME buy, sell or hold. GameStop Corp. carries a MoonshotScore of 67/100 on the five-pillar engine, a research rating against its peers. Whether it fits is your call: check what it sells, whether it earns, what the price assumes, and what would prove you wrong.

What does GameStop Corp. do?

GameStop Corp. is a specialty retailer that provides games and entertainment products through its e-commerce properties and retail stores. The company offers new and pre-owned gaming platforms, accessories, and software.

What are the key factors to evaluate for GME?

GameStop Corp. (GME) holds a MoonshotScore of 67/100 (moderate). P/E: 10.25x vs the S&P 500's ~20-25x. GameStop Corp. presents a complex investment thesis. Not financial advice.

How frequently does GME data refresh on this page?

GME's price was last updated on Sep 11, 2026 and refreshes on page view during U.S. market hours; the quote is a provider snapshot, not an exchange feed. Fundamentals update after quarterly filings; the MoonshotScore recalculates nightly; news aggregates continuously.

What has driven GME's recent stock price performance?

GameStop Corp. (GME) moves on earnings results, analyst revisions, sector rotation, and market sentiment. Notable catalyst: Established brand in the gaming industry. See the News tab for the latest drivers. Past performance does not predict future results.

Should investors consider GME overvalued or undervalued right now?

GameStop Corp. (GME) trades at 10.25x earnings. Compare P/E, P/S, and EV/EBITDA against sector peers for a full view.

Can I buy fractional shares of GME?

Yes, most major brokerages offer fractional shares of GameStop Corp. (GME) with no minimum purchase requirement. This means you can invest any dollar amount regardless of the share price. Check your brokerage platform for specific terms, fees, and fractional share availability.

How can I track GME's earnings and financial reports?

GameStop Corp. (GME) reports quarterly earnings approximately 4-6 weeks after each fiscal quarter ends. You can track earnings dates, revenue and EPS estimates, and actual results on this page's Financials tab. Earnings surprises (beats or misses) often cause significant short-term price moves. Your brokerage can send alerts for GME earnings announcements.

Disclaimer: This content is for informational purposes only and does not constitute investment advice. Always do your own research and consult a financial advisor.

Official Resources

Price as of Analysis updated MoonshotScore as of
Data Sources & Methodology
Market data powered by Financial Modeling Prep & Yahoo Finance. AI analysis by Stock Expert AI proprietary algorithms. Technical indicators via industry-standard calculations. Last updated: .
Data Provenance
Sources: Financial Modeling Prep (FMP) — Primary · Yahoo Finance — Fallback · Alpaca — Tertiary
Last fetched:
Cache TTL: Quote 5min · Profile 7d · Financials 7d · Insider 48h
How we use AI: Numbers are pulled directly from FMP & Yahoo Finance — our AI writes the analysis, it never edits the figures.
Data provided as-is for educational purposes. Not financial advice. Methodology

Data provided for informational purposes only.

Analysis Notes
  • Information is based on available sources and may be subject to change.
  • Financial data is as of the provided date and may not reflect current performance.
  • Analyst opinions may vary and should not be considered as financial advice.
Data Sources
Financial Modeling Prep (FMP)Stock Expert AI proprietary analysis

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